Blender interface learning 03 origin, scaling and rotation of the mouse position

The origin of the coordinates of the object can be moved

When zooming in and zooming out, the default is the center of the screen, modify it to zoom where the mouse is

Around the center of the screen when rotating by default

Can be modified to specify object rotation

おすすめ

転載: blog.csdn.net/moonlightpeng/article/details/132605269
03