Introduction to the rules of the company team building game "Werewolf"

The company I am currently in is relatively young. The company leaders often get along with the employees, have fun together, joke and play together.
Every time we build a team, we will fight a table of 12 werewolf killers
and play a lot. I will share myself here. understanding of the game

The first is the rules: the game is divided into day and night, and each day and night is a round

Need a player who is familiar with the rules to be God

God shuffles the cards and randomly distributes identity cards to 12 players

The identities are mainly divided into the good guy camp and the werewolf camp

The werewolf camp includes a white wolf king and three ordinary werewolves

Ordinary werewolves can open their eyes every night according to God's prompt. During the day, ordinary werewolves can choose to directly self-destruct and skip all the following environments and enter the night directly.

The White Wolf King has the ability of the Little Wolf Swordsman. During the day, the White Wolf King self-destructs and can take away a player and enters the night directly.
If there is a werewolf alive on the field, the White Wolf King self-destructs and cannot take anyone away with him.

There are four gods and four people in the camp of good people

Four civilians can speak every day to help reasoning. There is no action in the night environment and the eyes are closed all the time.

God is divided into four

The seer can check the identity of a player every night

The witch has a bottle of antidote and a bottle of poison. When someone is killed by a werewolf, God will tell you who was killed with gestures. You can choose whether to use the antidote. You can use gestures to tell God which player you want to poison
, but the witch's poison and antidote are only one bottle per game, and after the antidote is used up, you will no longer know who was killed every night

Guards Guards can guard a player every night. If the player is killed by a werewolf, he will not die. The guard cannot guard the same person for two consecutive nights.

Knights can actually ignore the speaking order in the daytime speaking environment, even if someone else is speaking, you directly interrupt and reveal your identity and then choose to duel a player, then
God will announce whether the player is a good person or a werewolf.
If the opponent is a werewolf, the werewolf will directly Death
If the opponent apologizes for the death of a good knight,
this skill can only be used once in a game

Players confirm their identity cards and the game begins

First of all, the first night, God said that it was dark, please close your eyes werewolves, please open your eyes, please confirm your wolf companion werewolves, after confirmation, God said, please identify the objects you are going to kill Werewolves must have the same opinion If four werewolves refer to four different people And if you can't agree within 20 seconds, it will be regarded as an empty knife (werewolves will not kill people this night). Werewolves can also gain the trust of good people by themselves

God announces werewolves, please close your eyes Prophet, please open your eyes, please identify the person you want to check your identity You can choose a player at will and make a digital gesture corresponding to the number of the player God will tell you whether he is a good person or a bad person

God declares prophet please close your eyes witch please open
last night he was killed if the witch still had the antidote then when he said this god would make a digital hand and tell you who was killed if the witch had the antidote then god would say This sentence is because God can’t let other players know whether the witch has an antidote or not, but he can’t make gestures, and then God will ask you if you use poison. If you use it, you can directly make digital gestures and tell God who you want to poison. If not or not If you are poisoned, just point your thumbs down to indicate that you don’t use it

God declares witches please close your eyes and guard please open your eyes
Please choose the person you want to guard You cannot guard the same person for two consecutive nights

God declares guards please close your eyes knights please open your eyes

God just wants to confirm the position of the knight

And then God declared it was day one,
God would say it's time to run for sheriff

Players who want to grab the sheriff raise their hands

Then God will let them speak one by one and say
why they want to rob the sheriff.
Note that in Werewolf Killing, you can speak freely
ability to tell right from wrong

Players who do not run for the sheriff after speaking can vote for the players who run for the sheriff, and
the person with the most votes becomes the sheriff directly

The sheriff can choose to speak from his left or from his right every day. The sheriff is always the last one to speak and the sheriff has 1.5 votes, and everyone else has 1 vote.

Then God will announce the circumstances of the deaths last night God will not tell you how they all died only who is out

If it is the first night, the dead players have the right to express their last words, and they can express their thoughts and information to the surviving players.
For example, I am a prophet. I didn’t expect it to disappear so soon. I tested player 1 last night. A werewolf, please send him away or I tested number 1, he is a good person, just follow his rhythm

But those who die in the night after the first night have no last words

After all the players have finished speaking, God announces the start of the referendum. The sheriff has 1.5 votes. Everyone else has one vote.

When the sheriff is out, God will tell the sheriff, please leave your badge.
You can choose to give the badge to any player or swallow it yourself. If the sheriff swallows the badge, there will be no sheriff here. The game continues

The victory condition of the good camp is that all werewolves are out

Werewolf camp victory condition All gods or all people are out

As a god, you must not overlook one detail,
that is, you cannot let the player hear from your organization that the character is out

For example, the oracle on the field is gone, and you still want to say the oracle, please open your eyes and identify the player you want to check.

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転載: blog.csdn.net/weixin_45966674/article/details/122424993