UNITY3D journey begins

Starting today, start playing UNITY3D.

During my work, I have been exposed to 3D modeling, virtual reality, software development, WeChat applet production, PDM/PLM, ERP secondary development, etc. Now my focus is on digital twins.

I was deeply impressed by what UNITY3D China preached at the auto show. I think UNITY3D can become a better tool for digital twin practice.

Starting today, I will embark on a UNITY3D learning and exploration journey and try to integrate digital content in the UNITY3D environment. The focus is on the HMI content of the car. That is to say, we are thinking about how to use 3D technology to provide an easy-to-use, information-rich, and powerful digital operating environment for car driving.

Of course, there are many application scenarios for UNITY3D in the automotive industry. Among them, the speech given by a Swedish VOLVO guy two years ago introduced in detail his story to promote the application of UNITY3D in automobile research and development, which inspired me a lot.

I tried to do something similar with Virtools 20 years ago but was unsuccessful for various reasons.

As UNITY3D technology becomes more and more mature, the popularity of 3D vehicle HMI is also in full swing. Therefore, I intend to re-enter the battlefield in the UNITY3D environment and ride in the virtual world again.

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Origin blog.csdn.net/boophan/article/details/135322611
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