The second week of practice Wednesday

Practice one week, and recently a bit low, just write something can be considered the urging of yourself.

 

Code refactoring to keep into the back, and catch up with the progress of the job first.

Today stepped pit: BehaviorTree between nodes by value, SharedGameObjective and GameObject confused, wasted a lot of time.

Today's schedule: Simple studied under BehaviorTree and NavMesh, level design schedule by 20% 

Yourselves part:

  Tomorrow's plan: first lectures, followed by the work done, so far the best job tomorrow can progress to + 60%

  What you need to learn (at present): FSM state machine, BehaviorTree behavior tree, NavMesh automatically find its way.

  TODOlist:

    1, the job is completed

    2, code refactoring

    3, complete set of the opening report

Summary: doing, and doing it (progress 0%) jpg.

Guess you like

Origin www.cnblogs.com/cjbiantai/p/12368343.html