A coroutine
1. coroutine:
单线程下的并发,又称微线程,纤程.协程是一种用户态的轻量级线程,即协程是由用户程序自己控制调度的.
Concurrent real core: switch and hold.
Open concurrently coroutine execution, the control program with its own CPU to switch back and forth between a plurality of tasks + hold.
Comparative thread switching operation control system, a user controls the switching of the advantages and disadvantages in the single-threaded coroutine:
2. Benefits:
1. 协程的切换开销更小,属于程序级别的切换,操作系统完全感知不到,因而更加轻量级
2. 单线程内就可以实现并发的效果,最大限度的利用cpu
3. Disadvantages:
协程的本质是单线程,无法利用多核.
4. coroutine features:
- It must be implemented concurrently in only a single thread in
- Modify shared data does not need to be locked
- Save your user program control flow stack multiple contexts
Two greenlet module
Real coroutine module is used to complete the handover greenlet
from greenlet import greenlet
import time
def eat(name):
print(f'{name} eat 1')
g2.switch('太白')
time.sleep(3)
print(f'{name} eat 2')
g2.switch()
def play(name):
print(f'{name} play 1')
g1.switch()
print(f'{name} play 2')
g1 = greenlet(eat)
g2 = greenlet(play)
g1.switch('太白')
Three gevent module
from gevent import monkey;monkey.patch_all()
# 打补丁 必须放在被打补丁者的前面,后面所有的阻塞全都能识别到
import gevent
import time
def eat(name):
print(f'{name} eat 1')
time.sleep(2)
print(f'{name} eat 2')
def play(name):
print(f'{name} play 1')
time.sleep(1)
print(f'{name} play 2')
g1 = gevent.spawn(eat,'太白')
g2 = gevent.spawn(play,'太白')
gevent.joinall([g1,g2])