Canvas texture to save the picture

 var MIME_TYPE = "image/png";
 var imgURL = canvas.toDataURL(MIME_TYPE);
 var dlLink = document.createElement('a');
 dlLink.download = "d://image"+Math.random()+".png";
 dlLink.href = imgURL;
 dlLink.dataset.downloadurl = [MIME_TYPE, dlLink.download, dlLink.href].join(':');

 document.body.appendChild(dlLink);
 dlLink.click();
 document.body.removeChild(dlLink);

As the code, you can print the contents of the canvas pictures, but canvas can be a div object, you can also canvas object.

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Origin www.cnblogs.com/minnong/p/11458164.html