var MIME_TYPE = "image/png"; var imgURL = canvas.toDataURL(MIME_TYPE); var dlLink = document.createElement('a'); dlLink.download = "d://image"+Math.random()+".png"; dlLink.href = imgURL; dlLink.dataset.downloadurl = [MIME_TYPE, dlLink.download, dlLink.href].join(':'); document.body.appendChild(dlLink); dlLink.click(); document.body.removeChild(dlLink);
As the code, you can print the contents of the canvas pictures, but canvas can be a div object, you can also canvas object.