C # /. NET achieve multi-screen interaction, and multi-screen sharing, screen display to the specified

Suppose I now have four screens, hoping to achieve the main screen when in operation, the other three screens in real-time interaction, and the delay in less than 1s.

Under normal circumstances, we can achieve results by means of various remote software, but sometimes cumbersome trouble, if only one server? ?

So, we can realize the screen linked by means of C # and C ++ and win32 technology, screen sharing results.

A: Cock more than that, the movable ,,, FIG.

 

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Origin www.cnblogs.com/Chen520/p/11328411.html