[Turn] WAREZ invisible empire

One,

Moment late at night, they drift off to sleep. Which buildings are just window one dark, you looked cold, chances are you can see a white computer, quietly lying on the master's desk. If the hosts sleep deeply enough, you'll open his drawer, now what do you see? Oh, I do not mean his personal diary, did not let you turn his albums and pencil cases. The result, you do not see a few pirated software?

Who can say their own personal computer software is not illegal it? Is a huge invisible piracy empire sustained us into the IT era. So it seems no exaggeration. So, you want to know the instigator of their identity and origin of it? You want to know their organizational structures and systems it? What you want to know the truth? Is a chance, we know it all and want them made public. Now, we did.

two,

The first software piracy organization in the late 1970s and early 1980s had already seen, this is a strange spontaneous birth of civil society organizations in foreign countries. Its members are some young computer enthusiasts. They are using their own software technology to break all kinds of models running (including personal computers and video game), spread illegally, not for profit but purely technical gangs. In early without the Internet, they use telephone lines for transmission as well as some homemade running game show program (DEMO), and expand the occasional technical exchanges between the same area organization also regularly exchange members. These organizations throughout North and South America, Europe and South Africa.

1990s, PC machine in the world and the growing popularity of the Internet, the growth of these organizations to grow and create good soil. This organization is invisible, they have their own beliefs and line regulation convention, they do not have their own website, do not make money, only to break the game with FTP upload for download, and the exchange of information through BBS. Its members great dedication to myself "WAREZ" or "0DAY" proud members of the organization.

In some universities in the United States, if a student is "0DAY" a member of his computer teacher even consider adding in his report card in minutes - because the addition of such piracy organization means that you are the best in technology. Some of the early heads of these organizations has become lawyers, doctors and government officials such as the backbone of society.

Here we need to explain the meaning of "WAREZ", which is engaged in software piracy foreign producers collectively. "WARE" represents cracked software, "Z" for zero (ZERO), intended to break the software in less than a day. So "0DAY" meaning is self-evident.

Here we describe the kind of organization to break legitimate software processes.

three,

The first is the group responsible for providing access to information or to buy the game, then the group is responsible for decrypting software to decrypt, members of this group tend to be the largest, but also the highest technical content. Later on the packaging group. Here CD crack and hard crack organization organized the "norm" is different. Hard disk version requires 2.8 × 65, that is, not more than 65 compressed, each compressed packet size can not be more than 2.8 trillion, more than they believe this standard can not be considered a hard disk version, for those who download is a deception. CD-ROM version has no such restrictions, a 15 MB ISO CD image package, all users download and then unzip it to burn to CD, you can play the full CD-ROM game. DETAILED compressed general rule is: a package containing a ZIP package ISO, ZIP package contains compressed multimedia files and then ACE. This ensures that the compression ratio of 1:12 for easy online communication - is a completely above mentioned consideration of the interests of the players. The last issue is the group responsible for game software after the break to upload on FTP.

These organizations break games are usually placed underground sites abroad, need to verify your IP when downloaded via FTP, to see if it is a member, and after examination by entering the IP FTP you will see the words of welcome, and "this site is organized XX North America's first words issued XX station "and the like. It will also tell you today that the game upload, upload those games yesterday, how many games you upload, download, how many games, produced a number of interesting DEMO program. If you do not have a long-term game uploaded to break records, records your IP will be canceled.

A variety of organizations do not have their own dedicated FTP download base, you can voluntarily provide resources, of course, owners can also be added to all types of organizations to go. Whether it is a member of the organization or webmaster, who volunteered to join this organization, have a considerable responsibility when a member uploaded to break the game on the other station is the first to crack the others uploaded, then you will be cracked CANCEL. And if he did not have a hard disk version of your perfect, then he will automatically CANCEL out their own version of that. This rule ensures the survival of the fittest, to ensure that all cracked software is only one version, but it certainly is the most perfect.

Major peripheral member organizations from around the world, as long as they are willing, and technically can do it, you can add some pirated organization at the same time. And when you graduate from school with a legitimate career after no energy to do this volunteer work, then you will automatically fade organization.

Thus, such an organization entirely dependent on a self-improvement mechanism is added to the management to withdraw from. It's loose, but also very reasonable. However, due to its openness, and sometimes a lack of personnel occurs. If you open the file .NFO pirated software with WordPad, are likely to see "We currently lack the decrypted group and provide groups of people, are invited to join where there ......" and so forth.

Remove this illegal dissemination of pirated games, "0DAY" organization members also keen to have played in making an automatic animation, a small DEMO program music. To promote them through its own organization, to show off their skills, and sometimes to attack competitors by such a small program - this move is not considered uncivilized. The smaller the number of bytes this program, the longer the time the better player, a record in this regard is a CLASS program group members, it is only 27K. In the PC hard disk version of the game's executable file is decompressed hack a way of organizing the competition technology. British veteran organizations MYTH installation interface even provides Tetris game to pass the time waiting for you when you install the game.

At present internationally renowned PC game software piracy organization made a special CD-ROM version of the crack has RAZOR1911, FAIRLIGHT and DEVIANCE, tailored version of the hard disk has CLASS, MYTH and DD. Software piracy organization CORE, FOREST, ING and PARADIGM is the most famous. FOREST crack which specialized graphics software. Currently all of the outstanding graphics software piracy in the world, almost all of the organization crack.

four,

This section will briefly describe the organization from 1985 to the present RAZOR1911 experience on Commodore64, Amiga and PC (C64 and Amiga 1980s are 4/8 game consoles), because it is the development of such organizations in most with a representative.

October 1985 a rain in the evening, three young computer enthusiasts Norway decided to set up a computer group, to crack Commodore64 models of game software. They are not very clear what set up a team needs, but they are from 1941, Section8, Jedi2001, Hellmates, SCC and other well-known software crack team get a lot of inspiration.

Good organization to have a good name, a friend named for their RAZOR2992, they do not like the name, soon renamed RAZOR1911. Many people ask why they use the name, they said that because of the C64 game consoles, and groups, there are too many children did not mind a similar 666 this number on their DEMO, stationery and cartridge, they felt that it was naive, they need a sense of mystery, 1911 in hexadecimal arithmetic can be converted to 777, it is an ironic 666. Then they have to make DEMO Amiga game console with Project name $ 777.

C64 era is very short, they do a lot of DEMO and some software crack, become one of Norway's famous team.

Their little masterpieces, some of which are still Commodore64 commemorative CD in circulation (C64 can simulate running MS-DOS and UNIX systems). Some members of the group later split off into the TCC and Megaforce. The rest decided to join the Active CrackingCrew (ACC) organization. Where they learn how to work as a professional software like crackers, and for the first time the sights on the whole world. Their extensive publicity for themselves, six months later attended the international gathering known as the "climax of the elite" were held in Denmark, another title of this meeting is "copy Gathering" (COPY-PARTIES). They selected the best crackers year 1987 at the meeting. Mr.Z TRIAD team narrowly edged Laffen RawDeal of the votes, won the "Best cracker" in the title. FAIRLIGHT and ACC was also the scene of a James cracked cooperation. Bond 007 games. Back to Norway from Denmark, excited young reorganized RAZOR1911, and RAW DEAL cooperation on AMIGA models, to make a comeback.

Development on the AMIGA start very slowly, until in 1988 began to make some DEMO, and in the world have some members. Many DEMO was quite primitive, but there are good ideas, good images and sounds of music, and later most of them were lost. Unlike many new members might be expected, RAZOR1911 older members who understand what they really want to be one of the best games to break the organization, not just a DEMO production team. When they had some fame on the DEMO making organizations often break contact with many special game software in 1989, when some organizations disbanded, its members have been absorbed into RAZOR1911. Which Zodact and Onyx are the United States and Europe, the main game, and groups, due to the addition of these experienced members, RAZOR1911 quickly transformed into a real game, and groups - a PC at a later age, when the members still absorbed RAZOR1911 is the best and most powerful members.

They also have a great deal phreaking techniques, which makes their own network of contacts can easily be extended to the whole world. In the last two weeks of 1989, they had two of the world's first hack works --Pocket Rockets and StripPokerⅡ. At the same time they have also been vicious competition from other organizations. To April 1991, they have cracked 50 AMIGA game software. After that AMIGA models difficult to crack the software, each disc has its locks, you had to repeatedly face a variety of new problems, and the difference between the two formats NTSC / PAL so that Americans do not just patch Europe can not play the game. And now there are too many teams in the competition, we often break the same game but secretly game, the pressure gets bigger, but this time the whole economy are in a weak state, many organizations do not have enough money to carry on.

RAZOR future creator there is not enough clear direction. But then a talented PC software crackers Darwin will be the PC into their line of sight. RAZOR quickly closed the AMIGA line. They thoroughly restructuring the organization, including a number of past elite anonymous investors and DoctorNo, Onyx, Zodact and so on. They cooperate to crack a large number of computer game software, very good reputation in the industry. They made compact, capable, efficient team quickly becomes a huge invisible game hacks institutions. RAZOR become a big company type stuff, they continue to break the game, making modifications, extractor game animation ...... 4 years they almost cracked the 600 games and countless other products.

After 1995, the Internet has made great progress, RAZOR organizations take full advantage of it and have a wider distribution channels, they are faster and more in touch with hungry people than ever before. This year they also get involved in the field of CD-ROM. Just start with the name of RAZOR1911 of sporadic crack some CD-ROM version of the game. They did not start too much attention to this area until the floppy game less and less, and they really pay attention to the game and play a CD made a dominant position in this area. At present they are still the world's largest PC CD-ROM game piracy and organized by the worship of some young people, they are also fascinated by the game of crack the crucial technology, and like to wear jackets bearing the logo RAZOR1911 streets.

As such a large organization, they also exist such problems. They had two big divisions in 94 and 95 years, but even some figures have been arrested by the police and filing. But they still had difficulties to continue developing. Piracy of these organizations are more detailed historical materials in the attached PC game .nfo file they break all these years, you can learn from them many forgotten secrets.

Fives

We have a basic understanding of foreign piracy production organization, but foreign governments is how to deal with these organizations do? As we have said, a great sense of pirated producer hacker spirit: the pursuit of absolute technology, the pursuit of fully shared.

This objective has violated the interests of software vendors. Moreover, you are not as profitable, it does not mean others do not want to profit! In Canada, Germany and South Africa, sales of pirated software is rampant, while in Russia, almost everything is public. DD actual Russian organizations directly engaged in profitable sales. Almost all large companies piracy organizations have been sued over the court. The most recent example is the company produced about EA's game FIFA2000. As the "group provided" a member of piracy organizations from penetrating inside EA company, resulting master outflow, the result of genuine piracy FIFA2000 than a month in advance. Among the EA's anger in Russia, the UK and Germany respectively, DD, MYTH and CLASS court. Russia DD members was arrested, convicted, and later accepting bribes judiciary, release the members of the organization. British court believes MYTH hard disk version only spread on the Internet, websites and advertising he did not link the World Wide Web (WWW), there is no profit, it is determined MYTH organization guilty. Germany CLASS is only fines, he did not pursue any criminal responsibility. But now EA piracy organizations dare not touch such a big company, they are always waiting for EA to do genuine game produced a cracked version. Because this company's influence is too great. Other times, piracy is always faster than the originals out, "Diablo Ⅱ" (DIABLOⅡ) piracy (CD crack version) ahead of two days on the market and crack quite perfect than the United States official version! The reason being mentioned above, some of the genuine practitioners themselves "WAREZ" members. These are just a game software, application software in foreign countries to crack in a way to break the technical difficulty is much higher than the game software, but the risk is greater. To North America, for example, any one of the genuine game but also the highest price of $ 49.9, while the price of legitimate software applications to be on the $ 100, while a sell pirated software to $ 900. This price difference may sound very easy for us to think of the current situation of piracy in China. Piracy organization recruited four of vines in our country is how to extend it?

six,

China's earliest personal "WAREZ" organizing volunteers, Chinese "Chinese decryption base" Master wanted to establish their own "CHINA 0DAY" organization, and he like-minded persons in the country are also many, but they soon discovered in China do not may produce "0DAY" organization. The reason many people simply comes down to some kind of disorder "nationality", which is wrong. There is a problem a lot of economic factors, social factors and technical factors there. Economically, Europe and the United National IT and telecommunications already developed, both in software and hardware each year personal consumption or network service costs, relative to per capita income is minimal. Economic development and social progress led to the development of education levels, which means that young people in developed countries have more talented computer can be conditionally engaged in this hobby, but in China if a computer genius born in the mountains, he never You will not be able to prove himself. Even when a Chinese youth can finally bear their own money invested on a computer when he does not have to join "0DAY" conditions and the energy. It comes to technology, China's current network bandwidth is difficult to satisfactory, and how K per second speed of more than a dozen foreign countries 50 Mbit / s compared to? Do not say 0 DAY, that is, uploading and downloading probably have 5DAY more than ah. All these constraints are all put aside aside, simply say "Chinese people do not have this quality and consciousness" is not fair. At present, some yearning "WAREZ" national youth organization, want to go abroad to cast yourself in this area "talent."

If the above is only for young people's fascination with computer technology, so GAMEZ88 organization may not be the case.

It is said FAIRLIGHT a 18-year-old member of the Stanford University study in China to engage in a pure profit organization, individual members of the distribution is unknown. GAMEZ88 games are at home in a foreign country to crack and then pressed into a disc, really good technology in foreign and domestic piracy organizations have little ability to crack. It is said FAIRLIGHT specialized foreign group to crack the multilingual game software. Simplified Chinese version of "Heroes of Might and Magic Ⅲ" hard version is likely to rely on foreign team to crack. This is the more pedigreed piracy organizations, a number of other organizations are taking scattered theft or to download another foreign WWW site production of pirated optical discs. In addition, Hong Kong is also a paradise for pirates, many are pirated software continent from where inflows.

There is a big vicious circle: Weizheng Ban hate pirated merchant business, because they reap more profits than their own. A pirated disks cost $ 2 profit of only $ 1, the $ 1 or the layers of wholesalers together points. The Weizheng Ban provider is likely to collude with some of the genuine manufacturers insiders, to obtain images with a thousand Yuan reward, Raiders and manual instructions, and then they printed replica, the price of pirated and genuine costs to sell genuine support of the players of the game. On the other hand pirate producers but anxious grabbed national effort piracy, piracy is limited to the sales, the pirates lost, but due to the reduction of the disc, but will be a valuable commodity producers and earn more! This is the tip of the iceberg of piracy market.

Seven,

Article to end here, because of the limitations of sources of information, some of the specific details we have no way to verify the true, interested readers continue to exchange views with us. Finally, we write the purpose of this article, is not singing the praises of piracy. It is the lack of respect for labor, but also hinder normal economic operation of the cancer, no matter what the original intention of pirates is that they are always the target we want to hit.

This article is from 2000.9 month (total of 82) and shows the full text of the previous period (17) "popular software" is to introduce WareZ, "anti-piracy", but first I would like to state that this is only the text of the opinion.

As the article said WareZ is "not for profit purely technical gangs", "they have their own beliefs and line regulation convention, they do not own the site, not to make money, to break the game only with FTP upload for download, and through BBS exchange of information useful to its members dedication to themselves as 'WAREZ' or '0 dAY' proud members of the organization ", but their results are used by merchants who have today called" pirated software. "

It is like we are now uses the word "hacker" and previously referred to the distinction between "Hacker" in the true sense.

I hope this article helps everyone understand WareZ.


Ying Zheng 2001/05/02 taken from lavender
https://web.archive.org/web/20100421152311/http://www.winzheng.com/warez2000.html

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Origin www.cnblogs.com/yaoz/p/11320520.html