table of Contents
1. intersection operation
The results from the intersection operation is common portion of each of the initial elements, forming a new element.
command | Features | Remark |
---|---|---|
LINL | And cross-wire line | |
ALWAYS | Deposit surface and the surface | |
VINV | And cross-member body | |
LINA | And plane intersection line | |
AINV | The surface of the cross member | |
LINP | Twenty-two line of intersection | |
Ainf | Twenty-two intersecting surfaces | |
VINP | Twenty-two intersection body |
2. add operation
Add operation result of the original elements comprising all portions of the new entity. This operation is also known as and, or and connected. The new entity is thus formed a single whole, no seam. In reality, elements formed not as overlap add operation is formed in the mesh primitive good . Only the two-dimensional plane and three-dimensional solid is coplanar add operation
command | Features | Remark |
---|---|---|
aADD | Plus face | |
WADDING | Adding body |
3. subtraction
If a primitive is subtracted from (E1) to another entity (E2 of), the structure of which there are two cases, one to generate one or more new primitives (E3), E3 and E1 have the same dimension and with no E2 overlapping portion; another case E1 and E2 overlapping portion is a low-dimensional entity, the result is two or more new entity E1 is divided.
command | Features | Remark |
---|---|---|
LSBL | Subtracted from the line line | |
ASBA | Subtracted from the surface plane | |
VSBV | From the body minus the body | |
LSBA | Subtracting from the thread surface | |
LSBV | Subtracting from the body line | |
ASBV | Subtracting from the body surface | |
ASBL | Subtracting from a face line | ??? |
VSBA | Subtracting from the body surface | ??? |
4. division
Work plane can be used for segmentation operation, a primitive is divided into two or more elements.
command | Features | Remark |
---|---|---|
LSBW | Working parting line plane | |
ASBW | Work plane division surface | |
VSBW | Working plane divided body |
5. Lap
FIG lap element for connecting two or more elements to generate a set of three or more primitive. In addition to the overlapping operation field generated around the plurality of overlapping outer boundary, and add operations are very similar. Overlap region must have the same number of dimensions as the original element. A common connection plane.
command | Features | Remark |
---|---|---|
LOVLAP | Bonding wire | |
AOVLAP | Lap face | |
VOVLAP | Lap body |
6. Mutual min
For mutually connecting two or more sub-elements to generate a set of three or more new primitives. If the overlapping area of the original elements have the same dimensions, the mutual partial overlap with the same results as the results. But the overlap is different, did not join the lap of the input entities will not be deleted.
command | Features | Remark |
---|---|---|
LPTN | Mutual division line | |
APTN | Surface cross points | |
VPTN | Partial cross member |
6. bond
粘结命令与搭接命令类似,只是图元之间仅在公共边界处相关,且公共边界的维数低于原始图元一维。这些图元之间仍然相互独立,只在边界上的连接。
命令 | 功能 | 备注 |
---|---|---|
LGLUE | 线粘接 | |
AGLUE | 面粘接 | |
VGLUE | 体粘接 |