One hour outdoor development activities

One hour outdoor development activities

Activities to prepare

Timer: Mobile
game record: Mobile
Audio: Subwoofer (existing)
background music

  • A link
    • Rushed forward - Yuki (03:41)
    • First dream - Fan Fan (04:15)
    • Autumn Whispers - Richard Clayderman (03:22)
    • Fur Elise - Beethoven (02:53)
  • Part two
    • We Will Rock You -- Queen (02:01)
    • On The Top -- LIZOT (03:32)
    • Have It All -- LIZOT (03:46)
    • Blue Lotus - Xu Wei (04:30)
    • Fly higher - Wang Feng (07:32)
    • I believe - Yang Pei-An (04:07)
    • Never back down - Richie Jen (04:39)
    • Beyond the Dream - Wang is positive (03:18)

Props: River Brick
Cost: 200 yuan
(现场寻找建筑用砖或者购买塑料砖,塑料砖不需要备用砖)

A link

Team assignment

Team Number: 3
distribution: Po-packet channel programs (more interesting ways: Mangrenmoxiang or secret cave Taobao)
allocating time: 10 minutes
dispensing operation:

  • Create a team to participate in activities of micro-channel group
  • Create activities, enter the number and amount of contingent
  • Share the ranks of micro-channel group
  • Click to invite players
  • Establish captain, team name, team slogan

Part two

Expand the theme: touch the stone across the river

Time: 30 minutes
river width: 8 meters
props: river bricks (21, 10 alternate)
: Before the game participating members standing on the first and second block river rock after the starting line, the third holding block river rock. The referee issuing the order the players will turn river stones underfoot alternating forward until the end of the specified bank
rules:

  • Team members must stand before the start of the competition shore
  • During the race team members must not go beyond its designated track, guilty of count rules drowned (eliminated)
  • During the game, players can only touch and river rock, the touchdown counted drowned (eliminated)
  • By the fastest team for the championship, and all other teams by the end of the game

Part three

Incentives and competition feelings

Time: 20 minutes

  • The winning team drawn reward cards
    • Award winner brand: red envelopes of cash, mystery gifts, and finally through the ranks of the winning team and make tea
    • Participating feelings
  • Finally, the team extracted punishment brand
  • Punishment brand: Captain do 100 push-ups, please Naicha winning team, all the players do 50 push-ups
  • Participating feelings

Alternatives: moonwalk

Activities to prepare
timer: Mobile
game record: Mobile
Music: ditto
props: small hula hoop 14, 9 straps
fee: 100 yuan

A link

Team assignment

Team Number: 4
distribution: Po-packet channel programs (more interesting ways: Mangrenmoxiang or secret cave Taobao)
allocating time: 10 minutes
dispensing operation:

  • Create a team to participate in activities of micro-channel group
  • Create activities, enter the number and amount of contingent
  • Share the ranks of micro-channel group
  • Click to invite players
  • Establish captain, team name, team slogan

Part two

Expand the theme: moonwalk

Time: 30 minutes
props: hula hoop 14, the strap 9
Method:
teams sequentially, so that the team select their own sessions, each of the ranks put a hula hoop ends (for confusion), together with the team through a hula hoop is composed of several maze.
1 foot distance between the spaced apart hula hoop. The team closely concentrated to the end of the hula hoop, with a large rubber band to participants ankles connected. Thus, when a player move, other students must also move with it.
Rules:
The team must in turn by each of the hula hoop, can not step on the way of the hula hoop outside.
The team must decide which route through the hula hoop. Hula stepped out of the loop will be punished (the first three offender be dumb, beyond the three teams start over).

Part three

Incentives and competition feelings

Time: 20 minutes

  • The winning team drawn reward cards
    • Award winner brand: red envelopes of cash, mystery gifts, and finally through the ranks of the winning team and make tea
    • Participating feelings
  • Finally, the team extracted punishment brand
  • Punishment brand: Captain do 100 push-ups, please Naicha winning team, all the players do 50 push-ups
  • Participating feelings

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Origin blog.csdn.net/weixin_34050005/article/details/90987317