3ds-max in accordance with a rotation axis

In a previous blog, we know how to rotate the object, if forgotten, then point here .


In the main toolbar, choose "Select and Rotate" tool.


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At this time, we will find around the object appeared coordinate system.


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For example, you want to rotate along the x axis, the x-axis to move the mouse, drag the mouse and hold down the left, then it will follow the rotational direction of the x-axis.


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y and z-axes is the same reason.

Reproduced in: https: //www.jianshu.com/p/49d0ac321b64

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Origin blog.csdn.net/weixin_34010949/article/details/91300051