Attributes | Explanation |
---|---|
time | From time to start the game now used (read-only) |
participate hour | Get Last Update () method performs the time to perform this |
Update() | The time difference method |
fixed delta time | Updated on a time consumed in a fixed frame rate and other physical, in seconds |
timeScale | It represents the time scale, the normal time |
[Unity game development] commonly used class of Class Time
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