[Unity game development] commonly used class of Class Time

Common properties
Attributes Explanation
time From time to start the game now used (read-only)
participate hour Get Last Update () method performs the time to perform this
Update() The time difference method
fixed delta time Updated on a time consumed in a fixed frame rate and other physical,  in seconds
timeScale It represents the time scale, the normal time

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Origin blog.csdn.net/Alina_catty/article/details/79377850