The main use of Function:
MxDrawXCustomFunction::Mx_TwinkeEnt
Flashing entity. Details are as follows:
parameter | Explanation |
---|---|
McDbObjectId id |
The flashing entity object id |
LONG lCount = -1 |
Number of flashes, the default number of flashes are not limited to -1 |
js used as follows:
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|
var
selEnt = mxOcx.NewComObject(
"IMxDrawUiPrEntity"
);
selEnt.message =
"选择对象"
;
if
(selEnt.go() != 1)
return
;
var
ent = selEnt.Entity();
if
(ent ==
null
)
return
;
var
param = mxOcx.NewResbuf();
param.AddString(ent.Handle);
param.AddLong(6);
// 闪烁6次
mxOcx.CallEx(
"Mx_TwinkeEnt"
,param);
|