java-- game backend - summary of project development package 4--

  1. Resource Naming
    1. Directory that contains resources
    2. Ending unity3d
  2. Packaging Resources
    1. Assets directory is the same directory
  3. Create a resource file version
    1. version number
    2. platform
    3. Resources
      1. Name - resources than on
      2. Address - resource loading
      3. MD5 value - a resource update for comparison
    4. Examples
<?xml version="1.0" encoding="UTF-8"?>
<Root>
  <version>0.3.5.0</version>
  <platform>WindowsPlayer</platform>
  <res>
    <res name="logo.unity3d" url="resource/image/background/logo.unity3d" md5="4e7afdf59eac7e7c673a292d8a9ee209" />
  </res>
</Root>

Guess you like

Origin www.cnblogs.com/plxz/p/10951622.html