[InitializeOnLoadMethod] static void DrawSceneInfo() { SceneView.duringSceneGui += view => { Handles.BeginGUI(); GUI.Label(new Rect(0, 0, 100f, 20f), "服务器类型:测试"); GUI.Label(new Rect(0, 20, 100f, 20f), "版本类型:测试"); GUI.Label(new Rect(0, 40, 100f, 20f), "版本:v1.0"); Handles.EndGUI(); }; }