What are the advantages of cloud computing manufacturers deploying cloud games?

CITIC Securities predicts that the global cloud gaming market will exceed RMB 100 billion in 2020, with a year-on-year growth rate of more than 45% in the next three years. In this new gold rush, everyone hopes to be the lucky one to get the first pot of gold. Microsoft, Google, Amazon, Tencent, NetEase, Huawei and other domestic and overseas leading game manufacturers, live broadcast platforms, hardware companies, and network operators have all deployed in the field of cloud games.

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Cloud computing vendors are based on the core competitiveness of cloud-pipe-end overall collaborative optimization. Generally speaking, anything related to "Cloud XX" requires server support. Therefore, cloud computing vendors have huge advantages in terms of stability and cost of use. Qingjiao Cloud attempts to reduce cloud server costs to 50% of the current level by improving cloud computing computing power matching and improving scheduling efficiency, reducing the burden on developers and the industry.

The underlying core technology, software and hardware collaborative optimization, brings the advantages of ARM's native isomorphism. It has high compatibility with Android games and does not need to re-adapt the instruction set. One-click cloud gaming has the highest utilization rate of cloud resources and its performance is relatively high. x86 improves by 40%. Provides up to 128-core physics core super computing power, and increases the online concurrency density of high-definition games by 3 times.

The middle layer design solution also supports enterprise-level PC cloud gaming + ARM Android cloud gaming architecture design, comprehensively providing an end-to-end solution for cloud gaming. It also has the industry's exclusive transmission technology - supporting both video streaming and command streaming, ensuring network transmission and low latency, and allowing you to play HD games without lag.

The top-level infrastructure terminal supports the deployment of 5G+ edge cloud. Improve core network TTL latency through edge computing nodes, optimize cloud game E2E solutions, significantly reduce game latency and reduce network costs. The end-to-end latency is less than 80ms. At the same time, cloud computing manufacturers are continuing to invest heavily in edge capability building This will greatly improve the quality of user experience. Then cooperate with PC, mobile phone, VR, PAD, TV and other terminals to access users.

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Different from other cloud game manufacturers, Ruiyun Technology Qingjiao Cloud's entry into cloud games is not to create a game platform directly facing players, but to provide a cloud game PaaS platform for the game industry, exporting its own cloud game capabilities to industry partners , in other words: others sell you fish, I sell you boats and fishing nets.

Instead of being a boss, I want to be a waiter. Providing cloud gaming solutions to game developers, hardware manufacturers and network operators, lowering the threshold in this field, and cooperating to expand the entire market, its commercial value may be more imaginative than building a self-built cloud gaming platform that faces users directly.

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Origin blog.csdn.net/2301_79113726/article/details/132862521