2.1.1 Interface control initialization
3.1.1 Define QListWidge object pointer in widget.h
3.1.2 Add QlistWidge initialization in the memberInit function
3.1.3 Set its style in the setMusicPlayStyle function
4. Implementation of music playback function
5. Qprocess implements MPlayer
5.2 QProcess calls MPlayer method
7. Implement play and pause functions
7.2 Playback function implementation
7.3 Implementation of play button function
8. Get the total time and current time
8.1 Add relevant slot functions to the MaplayerInit function
8.2 At the beginning of the playback slot function, send the command to get the total time
8.3 Get the total time and current time in the data slot function
8.4 Send the command to get the current time in the timer slot function
8.5 Start the timer in the playMusic function
8.6 Add timer switch in updatePlayPauseBtnStateSlot function
9. Double-click playback function
9.1 Associating signals and slots
10.1 Associating signals and slots
11.1.1 Use enumeration to define playback mode (enumeration defined within class)
11.1.2 Associating signals and slots
11.1.3 Implement slot function
11.2.1 Associating signals and slots
11.2.2 Implement slot function
11.2.3 Slot function sends customized playback content
11.2.4 Associating custom signals and slots
11.2.5 Implement customized signal and slot functions to update and display playback content
11.3.1 Associated slot functions
11.3.2 Implement slot function
12. Fast forward and fast rewind
12.1 Associating dragging slider signals and slots
12.2 Implement dragging slider signals and slots
12.3 Associating the release slide signal with the slot
12.4 Realize the signal and slot of releasing the slider
13.1 Associated slot functions
14.1 Define Settings object pointer
14.2 Add songs to save in list
1. Implement functions
2. Music playback interface
2.1 Interface program
2.1.1 Interface control initialization
//控件初始化
void Widget::memberInit()
{
QIcon scanIcon(QPixmap(":/music/resource/player/player_icon/open.png"));
QIcon palyIcon(QPixmap(":/music/resource/player/player_icon/list.png"));
ui->scanLocalFileBtn->setIconSize(QSize(40,40));
ui->scanLocalFileBtn->setIcon(scanIcon);
ui->showPlayListBtn->setIconSize(QSize(40,40));
ui->showPlayListBtn->setIcon(palyIcon);
QIcon sequenceIcon(QPixmap(":/music/resource/player/player_icon/列表循
环.png"));
QIcon onceIcon(QPixmap(":/music/resource/player/player_icon/单曲循环.png"));
QIcon rangeIcon(QPixmap(":/music/resource/player/player_icon/随机播放.png"));
QIcon onceSignle(QPixmap(":/music/resource/player/player_icon/单曲一次.png"));
QIcon stepPlay(QPixmap(":/music/resource/player/player_icon/顺序播放.png"));
ui->playModelCbox->addItem(stepPlay,"顺序播放");
ui->playModelCbox->addItem(onceSignle,"单曲一次");
ui->playModelCbox->addItem(onceIcon,"单曲循环");
ui->playModelCbox->addItem(sequenceIcon,"循环播放");
ui->playModelCbox->addItem(rangeIcon,"随机播放");
//音量滑条的范围 40~100 声音的范围(测试 40 以上有声音)
ui->volumeSlider->setRange(0,100);
//设置音量滑条的初始值为 70
ui->volumeSlider->setValue(50);
}
2.1.2 Control style program
void Widget::setMusicPlayStyle()
{
//设置播放器背景图片 通过调色板实现
QString musicBack = ":/music/resource/player/播放器背景.png";
playerPalette.setBrush(QPalette::Background,QBrush(QPixmap(musicBack)));
this->setPalette(playerPalette);
this->setAutoFillBackground(true);
//上一首
ui->preSongBtn->setStyleSheet("border-image:
url(:/music/resource/player/player_icon/prev.png);"
"border-radius:10px;"
);
//下一首
ui->nextSongBtn->setStyleSheet("border-image:
url(:/music/resource/player/player_icon/next.png);"
"border-radius:10px;"
);
//播放
ui->playBtn->setStyleSheet("border-image:
url(:/music/resource/player/player_icon/play.png);"
"border-radius:10px;"
);
//播放模式
ui->playModelCbox->setStyleSheet("background: url(:/music/resource/player/播放
器背景.png);"
"border: 1px solid gray;"
"border-radius:5px;"
"min-width: 6em;"
"font: 15px;"
"color: #FFFFFF;"
);
//改变播放滑条和音量滑条的样式表
ui->playProgressSlider->setStyleSheet("QSlider::groove:horizontal{border:0px;height
:4px;}"
"QSlider::subpage:horizontal{background:red;}"
"QSlider::addpage:horizontal{background:lightgray;}"
"QSlider::handle:horizontal{background:white;width:10px;border-radius:5px;margin:-
3px 0px -3px 0px;}");
ui->volumeSlider->setStyleSheet( "QSlider::groove:horizontal{border:0px;height:4px;
}"
"QSlider::subpage:horizontal{background:red;}"
"QSlider::addpage:horizontal{background:lightgray;}"
"QSlider::handle:horizontal{background:white;width:10px;border-radius:5px;margin:-
3px 0px -3px 0px;}");
//扫描歌曲 播放列表 返回 关闭 透明
ui->scanLocalFileBtn->setStyleSheet("background: transparent;"
"border: 1px solid gray;"
"border-radius:6px;"
"color: #FFFFFF;"
"font:16px;"
"min-width: 4em;"
);
ui->showPlayListBtn->setStyleSheet("background: transparent;"
"border: 1px solid gray;"
"border-radius:6px;"
"color: #FFFFFF;"
"font:16px;"
"min-width: 4em;"
);
ui->closeBtn->setStyleSheet("background: transparent;"
"border: 1px solid gray;"
"border-radius:6px;"
"color: #FFFFFF;"
"font:16px;"
"min-width: 4em;"
);
ui->blackBtn->setStyleSheet("background: transparent;"
"border: 1px solid gray;"
"border-radius:6px;"
"color: #FFFFFF;"
"font:16px;"
"min-width: 4em;"
);
//歌曲名
ui->songNameLb->setStyleSheet("font:18px;""color:#FFFFFF;");
3. Song list interface
Use a program to create a QListWidget control to display a song list.
3.1.1 Define the QListWidge object pointer in widget.h
QListWidget *showPlayList;
3.1.2 Add QlistWidge initialization in the memberInit function
//显示列表初始化
showPlayList = new QListWidget; //列表显示 --通过程序创建控制
showPlayList->setMinimumSize(400,500);
showPlayList->setMaximumSize(400,500);
showPlayList->setWindowTitle("播放列表");
showPlayList->setWindowIcon(QIcon(QPixmap(":/music/resource/image/music.png")));
//设置显示列表显示的位置跟音乐部件的显示位置同一个高度,在音乐部件的后面,x 坐
标为音乐部件的宽度
this->move(500,300);
showPlayList->move(this->width()+510,this->y());
playListBtnState = true; //false 隐藏,true 显示
showPlayList->show();
3.1.3 Set its style in the setMusicPlayStyle function
//设置显示列表的背景
showPlayList->setStyleSheet("QListWidget{color:#D4D4D4;"
"font:17px;"
"backgroundimage:url(:/music/resource/player/playerlist/播放器列表背景.png);}");
4. Implementation of music playback function
4.1 Get local songs
/****************************************************
* 函数原型:void getLocalFileSots()
* 函数功能:获取本地音乐文件槽函数
*****************************************************/
void Widget::getLocalFileSots()
{
//获取选择的文件目录名
QString fileNameDir = QFileDialog::getExistingDirectory(this,"选择音乐文件
","../music");
if(fileNameDir.isEmpty())
{
return;
}
//对目录进行扫描操作,需要目录类,利用目录路径构造目录类对象
//1.利用 带路径的目录名 构造目录类对象
QDir dir(fileNameDir);
//2.编写 过滤的文件格式
QStringList formatList;
formatList << "*.mp3" << "*.mp4" << "*.wma";
//3. 创建文件信息列表
//QFileInfoList infoList;
//4. 按照过滤的文件格式扫描文件,选择符合格式的文件
infoList = dir.entryInfoList(formatList);
if(infoList.isEmpty())
{
return;
}
//显示列表显示歌名的时候,前面加显示图标,显示图标的位置
QIcon musicMap(QPixmap(":/music/resource/player/playerlist/音符 1.png"));
for(int i = 0; i < infoList.count(); i++)
{
//需要检测是否重复
//媒体播放内容列表需要带路径的文件名
playListString << infoList[i].filePath();
//显示给用户的列表只需要显示文件名,并在显示列表前面加图标
QListWidgetItem *songNameList = new
QListWidgetItem(musicMap,infoList[i].fileName());
songNameList->setSizeHint(QSize(400,40));
showPlayList->addItem(songNameList);
//打印文件路径 和文件名
//qDebug() << infoList[i].fileName(); //不带路径的文件名
//qDebug() << infoList[i].filePath(); //带路径的文件名
}
showPlayList->setCurrentRow(0);
}
4.1.1 Display song list
/****************************************************dddddd
* 函数原型:void updatePlayFileListBtnStateSlots()
* 函数功能:更新显示文件列表的状态
* 该显示文件列表要么显示,要么被隐藏
* 说明:
* playListBtnState == true 显示列表
* playListBtnState == false 隐藏列表
*****************************************************/
void Widget::updatePlayFileListBtnStateSlots()
{
//跟以前状态相反
playListBtnState = !playListBtnState;
QIcon showIcon(QPixmap(":/music/resource/player/player_icon/列表.png"));
QIcon hideIcon(QPixmap(":/music/resource/player/player_icon/隐藏列表.png"));
switch (playListBtnState)
{
case true:
showPlayList->show(); //显示
ui->showPlayListBtn->setIcon(hideIcon);
break;
case false:
showPlayList->hide(); //隐藏
ui->showPlayListBtn->setIcon(showIcon);
break;
}
}
5. Qprocess implements MPlayer
5.1 QT usage process
program:
Widget::Widget(QWidget *parent) :
QWidget(parent),
ui(new Ui::Widget)
{
ui->setupUi(this);
myProcess = new QProcess(this);
connect(myProcess,SIGNAL(readyRead()),this,SLOT(doSlotProcessReadyRead()));
}
void Widget::on_btnExec_clicked()
{
QString cmd = ui->lEditCmd->text();
QString arg = ui->lEditArg->text();
QStringList arrayArg = arg.split(" "); //获取所有的参数
myProcess->start(cmd,arrayArg);
}
void Widget::doSlotProcessReadyRead(){
while(!myProcess->atEnd()){
//readLine 返回的是 QByteArray,转为 QString ,replace("\n","")去掉\n
QString str = QString(myProcess->readLine()).replace("\n","");
ui->textEdit->append(str);
}
}
5.2 QProcess calls MPlayer method
process = new QProcess();QStringList args;args << "-slave"; // Use slave modeargs << "-quiet"; // Do not output redundant information_process->start("mplayer", args); // Start the process and pass in the parameters args
Note: The mplayer here needs to add the absolute path, which is the location where your current mplayer is stored.
process->write("pause\n");
If you want to read the message sent by mplayer , use the readLine method of QProcess as follows:
_process->readLine(data,200);
In this way, we can read a line of information sent by mplayer , and then we only need to parse this data .
6. Mplayer command list
loadfile name // Load media file namevolume 100 1 // Set the volume, the middle volume is 0-100seek 50 1 // Set the progress, 50 represents the progress size ( percentage ) , 0-100 //0 is a relative seek of +/- <value> seconds (default).//1 is a seek to <value> % in the movie.//2 is a seek to an absolute position of <value> seconds.mute 1/0 // mute switchpause // play / pauseget_time_length // Get the total time of playing the file, in secondsseek value // positioning, valu is the number of secondsget_percent_pos // Get the percentage of playbackget_time_pos // Get the current playing position in secondsget_file_name // Get the name of the currently playing media fileget_meta_album // Get the albumget_meta_artist // Get the artistget_meta_comment // Get commentsget_meta_genre // Get the genreget_meta_title // Get the titleget_meta_year // Get the year
7. Implement play and pause functions
7.1 Player initialization
//初始化播放器
void Widget::MaplayerInit()
{
//创建播放进程
playProcess = new QProcess(this);
playProcess->setProcessChannelMode(QProcess::MergedChannels);
program = "/usr/bin/mplayer"; //X86 架构下
//program = "/usr/local/bin/mplayer"; //mplayer 命令路径,一定要正确,不然无法
播放 –ARM 架构
playState = false; //播放状态
playBtnState = false; //播放按钮状态
playIndex = 0; //播放内容下标,跟显示列表的内容要保持一致
}
7.2 Playback function implementation
void Widget::playMusic()
{
//如果没有加载播放内容
playProcess->close();
args.clear();
args << "-slave"; //使用 slave 模式
args << "-quiet"; //不要输出冗余信息
args << playListString[playIndex];
qDebug() << " playListString[playIndex]: " << playListString[playIndex];
QString str = "正在播放: " + showPlayList->currentItem()->text();
ui->songNameLb->setText(str); //显示正在播放的音乐
playProcess->start(program,args); //开始播放
playProcess->write("volume 70 1\n");
playState = true;
}
7.3 Implementation of play button function
/****************************************************
* 函数原型:void updatePlayPauseBtnStateSlot()
* 函数功能:更新播放暂停按钮状态
*****************************************************/
void Widget::updatePlayPauseBtnStateSlot()
{
playBtnState = !playBtnState;
switch(playBtnState)
{
case true:
if(!playState) {
playMusic();
}
else
{
playProcess->write("pause\n");
}
ui->playBtn->setStyleSheet("border-image:
url(:/music/resource/player/player_icon/暂停.png);"
"border-radius:10px;"
);
break;
case false:
playProcess->write("pause\n");
ui->playBtn->setStyleSheet("border-image:
url(:/music/resource/player/player_icon/播放.png);"
"border-radius:10px;"
);
break;
}
}
8. Get the total time and current time
8.1 Add related slot functions to the MaplayerInit function
//初始化播放器
void Widget::MaplayerInit()
{
//关联相关的信号,进程启动成功,出错,有数据可读等
connect(playProcess,SIGNAL(started()),this,SLOT(onStartedSlot()));
connect(playProcess,SIGNAL(error(QProcess::ProcessError)),this,SLOT(onErrorSlot()))
;
connect(playProcess,SIGNAL(readyReadStandardOutput()),this,SLOT(onReadDataSlot()));
connect(playProcess,SIGNAL(finished(int)),this,SLOT(onPlayProcessFinishedSlot()));
//创建定时器--定时器的主要功能, 就是用于定时获取当前音乐的播放时间, 然后进行
转换为当前的播放时间
timer = new QTimer(this);
connect(timer,SIGNAL(timeout()),this,SLOT(onTimeoutSlot()));
}
8.2 At the beginning of the playback slot function, send the command to get the total time
void Widget::onStartedSlot()
{
qDebug() << "准备播放";
//获取播放文件的长度以毫秒为单位
playProcess->write("get_time_length\n");
}
8.3 Obtain the total time and current time in the data slot function
void Widget::onReadDataSlot()
{
while (playProcess->bytesAvailable()) {
QByteArray arr = playProcess->readLine();
QString str = QString::fromLocal8Bit(arr);
if(str.contains("ANS_LENGTH"))
{
//获取时间总长度
qDebug() << "::"<<str;
str.remove("\n");
str.remove("\r");
str.remove("ANS_LENGTH=");
qDebug() << "str = " << str ;
int t = str.toDouble();
int m = t / 60;
int s = t % 60;
tlength = m * 60 + s;
qDebug() << "tlength " << tlength;
//设置播放进度的总数值
ui->playProgressSlider->setMinimum(0);
ui->playProgressSlider->setMaximum(tlength);
ui->playProgressSlider->setSingleStep(1);
QString timeLength;
timeLength.sprintf("%02d:%02d",m,s);
ui->totleTimeLb->setText(timeLength);
}
if(str.contains("ANS_TIME_POSITION") )
{
//获取当前时间
//qDebug() << "当前时间:: " << str ;
str.remove("\n");
str.remove("\r");
double t = QString(str.split("=").at(1)).toDouble();
//显示当前时间
int m = t / 60;
int s = (int)(t+0.5) % 60; //四舍五入防止少时间
QString timePos;
timePos.sprintf("%02d:%02d",m,s);
ui->currentTimeLb->setText(timePos);
int now = (m * 60 + s);
//double slider = now *100 /tlength;
//设置播放进度当前滑条的值
ui->playProgressSlider->setValue(now);
}
}
}
8.4 Send the command to get the current time in the timer slot function
void Widget::onTimeoutSlot()
{
//获取当前播放的位置,以秒为单位
playProcess->write("get_time_pos\n");
}
8.5 Start the timer in the playMusic function
void Widget::playMusic()
{
…..
// 定时器开启
timer->start(100);
}
8.6 Add timer switch in updatePlayPauseBtnStateSlot function
void Widget::updatePlayPauseBtnStateSlot()
{
playBtnState = !playBtnState;
switch(playBtnState)
{
case true:
if(!playState) {
playMusic(); //第一次播放
}
else
{
playProcess->write("pause\n");
timer->start(); →暂停后再次播放时启动定时器
}
…
break;
case false:
playProcess->write("pause\n");
timer->stop();→暂停播放时关闭定时器
….
break;
}}
9. Double-click playback function
9.1 Associating signals and slots
//显示列表用户双击信号关联指定音乐文件的槽函数
connect(showPlayList,SIGNAL(doubleClicked(QModelIndex)),this,SLOT(doubleClickedToPl
ayerMusicSlots()));
9.2 Writing slot functions
/****************************************************
* 函数原型:void loadMusicToPlayerSlots()
* 函数功能:加载指定音乐到播放列表槽函数
* 用户通过双击选择需要播放的音乐
*****************************************************/
void Widget::doubleClickedToPlayerMusicSlots()
{
//获取显示列表的当前行
int row = showPlayList->currentRow();
playIndex = row;
playState = false; //双击之后需要播放音乐
playBtnState = false; //无论之前是什么状态,双击之后必须播放
updatePlayPauseBtnStateSlot(); //更新播放暂停按钮—实现播放
}
10. Volume setting
10.1 Associating signals and slots
//音量改变信号
connect(ui->volumeSlider,SIGNAL(sliderMoved(int)),this,SLOT(setVolumeSlot(int)));
10.2 Implement slot function
void Widget::setVolumeSlot(int volume)
{
QString str = QString("volume ");
if(playProcess->isOpen())
{
QString buf;
buf.setNum(volume);
str += buf + " 1\n";
//playProcess->write("volume %d 1\n",volume);
playProcess->write(str.toLocal8Bit());
}
}
11. Song switching
11.1 Playback mode settings
11.1.1 Use enumeration to define playback mode (enumeration defined within class)
public:
typedef enum
{
ListPlay = 0, //顺序播放
SingleSongOnce = 1, //单曲一次
SingleSongLoop = 2, //单曲循环
PlayListLoop = 3, //列表循环
RandomPlay = 4, //随机播放
}PlayModel;
11.1.2 Associating signals and slots
//模式选择关联 更新播放按钮槽函数
connect(ui->playModelCbox,SIGNAL(currentIndexChanged(int)),this,SLOT(updatePlayMode
Slots(int)));
11.1.3 Implement slot function
/****************************************************
* 函数原型:void updatePlayModeSlots(int index)
* 函数功能:更新播放模式,获取用户选择的模式
* 用户选择的模式跟系统的模式顺序关联
*****************************************************/
void Widget::updatePlayModeSlots(int index)
{
switch (index)
{
case 0:
//顺序播放
playModel = ListPlay;
break;
case 1:
//单曲一次
playModel = SingleSongOnce;
break;
case 2:
//单曲循环
playModel = SingleSongLoop;
break;
case 3:
//循环播放
playModel = PlayListLoop;
break;
case 4:
//随机播放
playModel = RandomPlay;
break;
}
}
11.2 Previous song
11.2.1 Associating signals and slots
//上一首
connect(ui->preSongBtn,SIGNAL(clicked(bool)),this,SLOT(playPrevSongSlot()));
11.2.2 Implement slot function
void Widget::playPrevSongSlot()
{
if(playIndex > 0)
{
if(playModel == RandomPlay) //随机播放
{
qsrand(QTime(0,0,0).msecsTo(QTime::currentTime()));//获取时间因子
playIndex = qrand() %(playListString.count()-1); //产生
playListString.count()-1 以内的随机数
}
else
{
playIndex--;
}
playState = false; //点击上一首之后需要播放音乐
playBtnState = false; //无论之前是什么状态,点击上一首之后必须播放
updatePlayPauseBtnStateSlot();
//发送播放内容改变信号
emit playConcentChanged(playIndex);
}else{//回到最后一首
if(playModel == RandomPlay) //随机播放
{
qsrand(QTime(0,0,0).msecsTo(QTime::currentTime()));//获取时间因子
playIndex = qrand() %(playListString.count()-1); //产生
playListString.count()-1 以内的随机数
}
else
{
playIndex=playListString.count()-1;
}
playState = false; //点击上一首之后需要播放音乐
playBtnState = false; //无论之前是什么状态,点击上一首之后必须播放
updatePlayPauseBtnStateSlot();
//发送播放内容改变信号
emit playConcentChanged(playIndex);
}
11.2.3 Slot function sends customized playback content
signals:
void playConcentChanged(int index); //播放内容改变信号,播放内容改变,发送改变的
下标
11.2.4 Associating custom signals and slots
//媒体内容列表行改变(下一首、上一首、一首歌播放结束) 关联 显示列表行改变槽函数
connect(this,SIGNAL(playConcentChanged(int)),this,SLOT(updateShowPlayListRow(int)))
;
//双击当前行 播放内容改变(下一首、上一首、一首歌播放结束) 歌曲名更新
connect(showPlayList,SIGNAL(doubleClicked(QModelIndex)),this,SLOT(updateSongTitleSl
ot()));
11.2.5 Implement customized signal and slot functions to update and display playback content
/****************************************************
* 函数原型:void updateShowPlayListRow(int row)
* 函数功能:更新显示列表行的槽函数
* 根据播放内容列表的行改变更新显示列表的行
* 播放内容列表 0 行对应播放列表第一行
*****************************************************/
void Widget::updateShowPlayListRow(int row)
{
showPlayList->setCurrentRow(row+1);
//更新歌曲标题
//内容列表 改变, 歌曲名更新
updateSongTitleSlot();
}
//内容列表 改变, 歌曲名更新槽函数
void Widget::updateSongTitleSlot()
{
//当前项的文本
QString name = showPlayList->currentItem()->text();
QString str = "正在播放: " + name;
ui->songNameLb->setText(str);
}
The same principle applies to the next song.
11.3 Automatic switching
11.3.1 Associated slot functions
connect(playProcess,SIGNAL(finished(int)),this,SLOT(onPlayProcessFinishedSlot()));
11.3.2 Implement slot function
void Widget::onPlayProcessFinishedSlot()
{
//定时器关闭
timer->stop();
playBtnState = false;
//更新播放暂停按钮
switch(playBtnState)
{
case true:
ui->playBtn->setStyleSheet("border-image:
url(:/music/resource/player/player_icon/暂停.png);"
"border-radius:10px;"
);
break;
case false:
ui->playBtn->setStyleSheet("border-image:
url(:/music/resource/player/player_icon/播放.png);"
"border-radius:10px;"
);
break;
}
if(ui->playProgressSlider->value() != ui->playProgressSlider->maximum())
{
return;
}
//如果 if 语句不成立,则说明,一首歌曲播放完成,而不是播放到一半点击下一首
//qDebug() << "一首歌曲播放完成.......";
//一首歌曲播放完成之后,根据播放模式选择要播放的音乐
switch (playModel)
{
case ListPlay: //顺序播
if(playIndex == playListString.count()-1)
{
//播放滑条清空。。。。。。
ui->playProgressSlider->setValue(0);
playState = false; //播放当前播放的内容,则停止播放
ui->songNameLb->setText("无歌曲");//显示无歌曲名
//当前时间和总共时间清零
ui->currentTimeLb->setText("00:00");
ui->totleTimeLb->setText("00:00");
//如果点击播放,默认播放的是第一首歌曲
playIndex = 0;
//设置当前行为第行
showPlayList->setCurrentRow(playIndex);
return;
}
playIndex++;
break;
case SingleSongOnce: //单曲一次
//播放当前播放的内容,则停止播放
ui->playProgressSlider->setValue(0);
ui->songNameLb->setText("无歌曲");//显示无歌曲名
//当前时间和总共时间清零
ui->currentTimeLb->setText("00:00");
ui->totleTimeLb->setText("00:00");
playState = false; //点击播放的时候,可以继续以当前的内容进行播放
return;
case SingleSongLoop: //单曲循环
break;
case PlayListLoop: //循环播放
if(playIndex == playListString.count()-1)
{
playIndex = 0;
}
playIndex++;
break;
case RandomPlay: //随机播放
qsrand(QTime(0,0,0).msecsTo(QTime::currentTime()));//获取时间因子
playIndex = qrand() %(playListString.count()-1);
break;
}
playState = false; //点击下一首之后需要播放音乐
playBtnState = false; //无论之前是什么状态,点击下一首之后必须播放
updatePlayPauseBtnStateSlot();
//发送播放内容改变信号
emit playConcentChanged(playIndex);
}
12. Fast forward and fast rewind
12.1 Associating dragging slider signals and slots
//快进快退拖动槽函数
connect(ui->playProgressSlider,SIGNAL(sliderMoved(int)),this,SLOT(updateSongSeekSlo
t(int)));
12.2 Implement dragging slider signals and slots
void Widget::updateSongSeekSlot(int seek)
{
disconnect(playProcess,SIGNAL(readyReadStandardOutput()),this,SLOT(onReadDataSl
ot()));//断开读取数据的槽,避免拖动时重新设置了滑块的值
moveSliderVal = seek; //记录滑块的值
}
12.3 Associating the release slide signal with the slot
//快进快退松开槽函数
connect(ui->playProgressSlider,SIGNAL(sliderReleased()),this,SLOT(updateSongSeekRel
easedSlot()));
12.4 Realize the signal and slot of releasing the slider
void Widget::updateSongSeekReleasedSlot()
{
qDebug()<< "Released";
int seek = (moveSliderVal * 100) / tlength;//百分比的进度
playProcess->write("pause\n");
QString str = QString("seek ");
if(playProcess->isOpen())
{
QString buf;
buf.setNum(seek);
str += buf + " 1\n";
playProcess->write(str.toLocal8Bit());
}
connect(playProcess,SIGNAL(readyReadStandardOutput()),this,SLOT(onReadDataSlot()));
重新连接读取数据的槽
}
14.13 关闭音乐
1. 关闭事件
void Widget::closeEvent(QCloseEvent *event)
{
//点击部件的叉号的时候,会自动调用关闭事件函数
//在关闭事件函数里面做一次释放
//进程关闭
playProcess->close();
//清空音乐显示列表
showPlayList->clear();
//清空播放内容列表
playListString.clear();
//显示列表部件关闭
showPlayList->close();
//发送销毁信号
qDebug() << "关闭程序。。。。。。";
//emit musicDestroyed(true);
}
13. Hide player
13.1 Associated slot functions
connect(ui->hideBtn,SIGNAL(clicked(bool)),this,SLOT(hideMusicPlayerSlots()));
13.2 Implement slot function
void Widget::hideMusicPlayerSlots()
{
//设置显示列表状态
playListBtnState = true;
//更新显示列表状态
updatePlayFileListBtnStateSlots();
this->hide();
}
14. Save songs
14.1 Define Settings object pointer
QSettings *configIniWrite; //配置文件写指针
QSettings *configIniRead; //配置文件读指针
QSettings *configIniDelete; //配置文件删除指针
14.2 Add songs to save in list
void Widget::getLocalFileSots()
{
…
configIniWrite = new QSettings("PlayList.ini", QSettings::IniFormat);
for(int i = 0; i < infoList.count(); i++)
{
…
//保存当前歌曲
configIniWrite->setValue("/song/"+ QString::number(i),
infoList[i].filePath());//保存歌曲列表
…
}
showPlayList->setCurrentRow(0);
playListBtnState = true;
showPlayList->show();
}
14.3 Load and save songs
void Widget::loadPlayListSong()
{
//打开用户保存的歌曲列表
configIniRead = new QSettings("PlayList.ini", QSettings::IniFormat);
QIcon musicMap(QPixmap(":/music/resource/player/playerlist/音符 1.png"));
for(int i=0; ; ++i) //将所有的播放列表显示在列表控件中
{
//100 是写进的值,所以返回的值也是 100
if(configIniRead->value("/song/"+QString::number(i),100).toInt()!=100)
{
QString path =
configIniRead->value("/song/"+QString::number(i)).toString();
//媒体播放内容列表需要带路径的文件名
playListString << path;
QFileInfo fileInfo;
fileInfo = QFileInfo(path);
// QString fileName = fileInfo.fileName();//文件名带后缀
QString fileName = fileInfo.baseName();//文件名不带后缀
// QString fileSuffix = fileInfo.suffix();//文件后缀
//显示给用户的列表只需要显示文件名,并在显示列表前面加图标
QListWidgetItem *songNameList = new
QListWidgetItem(musicMap,fileName);
songNameList->setSizeHint(QSize(400,40));
showPlayList->addItem(songNameList);
}
else
{
break;
}
}
showPlayList->setCurrentRow(0);
}
15. Delete songs
void Widget::deleteSongBtnSlots()
{
configIniDelete = new QSettings("PlayList.ini",QSettings::IniFormat);//打开播放
列表配置文件
int currentRow = showPlayList->currentRow();
if( currentRow >= 0)
{
for (int i=currentRow; ; i++) //删除配置文件的内容
{
if(configIniDelete->value("/song/"+QString::number(i+1),100).toInt() !=
100) //如果下一行存在播放文件
{
configIniDelete->setValue("/song/"+QString::number(i),configIniDelete->value("/song
/"+QString::number(i+1)).toString());
}
else
{
configIniDelete->remove("/song/"+QString::number(i));
break;
}
}
QListWidgetItem* item = showPlayList->takeItem(currentRow); //删除显示列表的
内容
delete item;
showPlayList->update(); //更新显示
playListString.removeAt(currentRow); //删除播放列表的内容
}
}
Finish! ! !