1. The difference between nil slice and empty slice

What is the difference between nil slices and empty slices? Learn about it through the following code:

package main

import (
	"fmt"
	"reflect"
	"unsafe"
)

func TestSlice() {
    
    
	// nil 切片初始化方式
	var s1 []int
	// 空切片初始化方式
	s2, s3 := make([]int, 0), make([]int, 0)
	fmt.Printf("s1=%+v,s2=%+v,s3=%+v \n", s1, s2, s3)
	fmt.Printf("s1=%p,s2=%p,s3=%p \n", &s1, &s2, &s3)
	fmt.Printf("s1==nil?%v\n", s1 == nil)
	fmt.Printf("s2==nil?%v\n", s2 == nil)
	// 输出切片底层数据结构
	fmt.Printf("s1 pointer:%+v, s2 pointer:%+v, s4 pointer:%+v, \n", *(*reflect.SliceHeader)(unsafe.Pointer(&s1)), *(*reflect.SliceHeader)(unsafe.Pointer(&s2)), *(*reflect.SliceHeader)(unsafe.Pointer(&s3)))
	fmt.Printf("s1 pointer:%+v, s2 pointer:%+v, s4 pointer:%+v, \n", (*reflect.SliceHeader)(unsafe.Pointer(&s1)), (*reflect.SliceHeader)(unsafe.Pointer(&s2)), (*reflect.SliceHeader)(unsafe.Pointer(&s3)))
	// 输出切片底层 data 的地址(引用数组指针地址)
	fmt.Printf("&s1.data == &s2.data ?%v\n", (*(*reflect.SliceHeader)(unsafe.Pointer(&s1))).Data == (*(*reflect.SliceHeader)(unsafe.Pointer(&s2))).Data)
	fmt.Printf("&s2.data == &s3.data ?%v\n", (*(*reflect.SliceHeader)(unsafe.Pointer(&s2))).Data == (*(*reflect.SliceHeader)(unsafe.Pointer(&s3))).Data)
}

func main() {
    
    
	TestSlice()
}

Output:

s1=[],s2=[],s3=[] 
s1=0xc000118000,s2=0xc000118018,s3=0xc000118030 
s1==nil?true
s2==nil?false
s1 pointer:{
    
    Data:0 Len:0 Cap:0}, s2 pointer:{
    
    Data:18412560 Len:0 Cap:0}, s4 pointer:{
    
    Data:18412560 Len:0 Cap:0}, 
s1 pointer:&{
    
    Data:0 Len:0 Cap:0}, s2 pointer:&{
    
    Data:18412560 Len:0 Cap:0}, s4 pointer:&{
    
    Data:18412560 Len:0 Cap:0}, 
&s1.data == &s2.data ?false
&s2.data == &s3.data ?true

Conclusion:
nil slices and empty slices point to different addresses. The nil empty slice reference array pointer address is 0 (it does not point to any actual address); the empty slice reference array pointer address exists and is fixed to a value.

// slice 底层数据结构
type SliceHeader struct {
    
    
 Data uintptr  //引用数组指针地址
 Len  int     // 切片的目前使用长度
 Cap  int     // 切片的容量
}

The biggest difference between nil slices and empty slices is that the array reference addresses they point to are different.

例如:
s1 pointer:&{
    
    Data:0 Len:0 Cap:0}, s2 pointer:&{
    
    Data:18412560 Len:0 Cap:0}, s4 pointer:&{
    
    Data:18412560 Len:0 Cap:0}, 

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Origin blog.csdn.net/Jeff_fei/article/details/130826279