TopOn SDK access

Android

 

Unity2018

 

mainTemplate.gradle

multiDexEnabled true //Add this configuration

 

dependencies {

        classpath 'com.android.tools.build:gradle:3.5.4'

**BUILD_SCRIPT_DEPS**}

Download the corresponding version of Gradle 5.4.1

 

AdMob

The official version needs to be configured on AndroidManifest

<meta-data

            android:name="com.google.android.gms.ads.APPLICATION_ID"

            android:value="ca-app-pub-xxxxxxxxxxxxxxxx~yyyyyyyyyy"/>

AndroidX configuration

([rootProject] + (rootProject.subprojects as List)).each {     ext {         it.setProperty("android.useAndroidX", true)         it.setProperty("android.enableJetifier", true)     } }

Instructions for merging with other third-party Android SDKs

(1) Third-party jar and aar packages must be placed in the following directory: /Assets/Plugins/Android/libs/

(2) If the third-party sdk has resources, please put the resource folder in the directory: /Assets/Plugins/Android/

(3) If the third party has an AndroidManifest file, it needs to be merged with the /Assets/Plugins/Android/AndroidManifest.xml file, and Topon needs to keep the necessary parts of the above instructions.

 

 

    

Check disable, otherwise solve android does not generate

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Origin blog.csdn.net/qq_40833062/article/details/129276643