[C# in simple terms] Chapter 7: File and input and output operations: processing text and binary data

File and I/O operations are important in computer programming because they involve persistent storage and interaction of data. Data can be of different types such as text, image, audio, video and binary data. These different types of data have different storage requirements.
Text data is one of the most common data types used to store and transmit human-readable character information. Text files are used extensively in configuration files, logging, and documentation. Handling text data requires attention to character encoding and decoding to ensure that data is passed correctly between different systems.
Binary data is data stored in bytes and is suitable for storing non-text data such as images, audio, and video. Due to the particularity of these data, specific reading and writing methods are required to ensure the correctness and integrity of the data.
Different types of data have different storage requirements. Text data needs to take into account character encoding, line breaks, etc. Binary data requires consideration of byte order, file structure, etc. Knowing how to handle different types of data can help developers efficiently read and write files and input and output operations to meet the needs of the application.

1. Text data processing

1.1 Reading and writing text files

Reading and writing of text files is a common file operation in computer programming, which is used to process text data containing readable character information. The following is the reading and writing process of text files:
Reading of text files:

  1. Open file: Before using the file read operation, the file needs to be opened. This can be achieved using file streams, such as StreamReaderthe class.
  2. Read Content: Use a file stream reader to read text content by line or as a whole. You can use .ReadLine()the method to read line by line, or .ReadToEnd()the method to read the entire file content.
  3. Processing content: After obtaining the read text content, you can perform necessary processing, such as string segmentation, data extraction, etc.
  4. Close file: When reading is complete, close the file to release resources. Use .Close()the or usingstatement to ensure that the file is properly closed.
using (StreamReader reader = new StreamReader("file.txt"))
{
    
    
    string line;
    while ((line = reader.ReadLine()) != null)
    {
    
    
        Console.WriteLine(line);
    }
}

Writing to a text file:

  1. Open file: Before using the file write operation, the file needs to be opened. This can be achieved using file streams, such as StreamWriterthe class.
  2. Write content: Use the file stream writer to write text content through .Write()the or .WriteLine()method.
  3. Close file: When writing is complete, close the file to save data and release resources. Also, use .Close()the or usingstatement to ensure the file is properly closed.
using (StreamWriter writer = new StreamWriter("output.txt"))
{
    
    
    writer.WriteLine("Hello, World!");
    writer.WriteLine("This is a text file.");
}

Reading and writing text files is a basic operation for processing text data, and can be widely used in logging, configuration files, document processing and other scenarios.

1.2 Using the StreamReader and StreamWriter classes

Reading and writing text files can be conveniently done using the StreamReaderand classes. StreamWriterHere's their basic usage:
Text file reading with StreamReader:

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        try
        {
    
    
            using (StreamReader reader = new StreamReader("input.txt"))
            {
    
    
                string line;
                while ((line = reader.ReadLine()) != null)
                {
    
    
                    Console.WriteLine(line);
                }
            }
        }
        catch (Exception ex)
        {
    
    
            Console.WriteLine("An error occurred: " + ex.Message);
        }
    }
}

Text file writing using StreamWriter:

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        try
        {
    
    
            using (StreamWriter writer = new StreamWriter("output.txt"))
            {
    
    
                writer.WriteLine("Hello, World!");
                writer.WriteLine("This is a text file.");
            }
        }
        catch (Exception ex)
        {
    
    
            Console.WriteLine("An error occurred: " + ex.Message);
        }
    }
}

In this code, usingthe statement ensures that the file resource is automatically closed and released when the file reader or writer is done using it. This is good practice to avoid resource leaks and bugs. StreamReaderThe class is used to read text content line by line, and StreamWriterthe class is used to write text content line by line.

Tip: In practical applications, possible exceptions should be handled to ensure the stability of file operations.

1.3 Read text file line by line

Reading text files line by line is a common need for processing large text files or processing text content line by line. In C#, you can use StreamReaderto read a text file line by line. Here is an example of reading a text file line by line:

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        try
        {
    
    
            using (StreamReader reader = new StreamReader("input.txt"))
            {
    
    
                string line;
                while ((line = reader.ReadLine()) != null)
                {
    
    
                    Console.WriteLine(line); // 处理每一行的内容
                }
            }
        }
        catch (Exception ex)
        {
    
    
            Console.WriteLine("An error occurred: " + ex.Message);
        }
    }
}

In the above example, StreamReaderthe content of the text file is read line by line. ReadLinemethod reads the next line in the file and returns when the end of the file is reached null. This way, you can whileprocess the text content line by line in a loop.

Tip: In practical applications, you may need to perform further operations on the content of each line during processing, such as parsing, analyzing, or recording. Remember to handle exceptions in appropriate places to ensure the safety and stability of file operations.

1.4 Character encoding and decoding

Character encoding and decoding are very important concepts in file and input/output operations. A character encoding is a rule used to map characters to numerical codes for storage and transmission in computer systems. Decoding is the process of converting a numeric code back to the original characters.
In C#, use Encodingthe class to handle character encoding and decoding. Common character encodings include UTF-8, UTF-16, ASCII, etc. The following is an example of character encoding and decoding:

using System;
using System.IO;
using System.Text;

class Program
{
    
    
    static void Main()
    {
    
    
        string text = "Hello, 你好!";

        // 编码为字节数组
        byte[] utf8Bytes = Encoding.UTF8.GetBytes(text);

        // 解码为字符串
        string decodedText = Encoding.UTF8.GetString(utf8Bytes);

        Console.WriteLine("Original Text: " + text);
        Console.WriteLine("Encoded Bytes: " + BitConverter.ToString(utf8Bytes));
        Console.WriteLine("Decoded Text: " + decodedText);
    }
}

In the example above, Encoding.UTF8.GetBytesthe string is first encoded into a byte array in UTF-8 format using . Then use Encoding.UTF8.GetStringto decode the byte array back to a string. Note that different encoding methods may affect the storage space and the representation of certain characters.
Be sure to use the same character encoding during encoding and decoding to avoid garbled or corrupted data. In scenarios such as file reading and writing, network communication, etc., correct character encoding is very important.

2. Binary data processing

2.1 Reading and writing binary files

In C#, reading and writing binary files is usually done using BinaryReaderthe and BinaryWriterclasses. These two classes allow you to read and write data in binary format and are suitable for working with any type of data such as integers, floating point numbers, byte arrays, etc. Here is a simple example showing how to use BinaryReaderand BinaryWriterto read and write binary files:

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "binarydata.dat";

        // 写入二进制文件
        using (BinaryWriter writer = new BinaryWriter(File.Open(filePath, FileMode.Create)))
        {
    
    
            int intValue = 42;
            double doubleValue = 3.14159;
            byte[] byteArray = {
    
     1, 2, 3, 4, 5 };

            writer.Write(intValue);
            writer.Write(doubleValue);
            writer.Write(byteArray);
        }

        // 读取二进制文件
        using (BinaryReader reader = new BinaryReader(File.Open(filePath, FileMode.Open)))
        {
    
    
            int readIntValue = reader.ReadInt32();
            double readDoubleValue = reader.ReadDouble();
            byte[] readByteArray = reader.ReadBytes(5);

            Console.WriteLine("Read Int: " + readIntValue);
            Console.WriteLine("Read Double: " + readDoubleValue);
            Console.WriteLine("Read Bytes: " + BitConverter.ToString(readByteArray));
        }
    }
}

In the example above, BinaryWriterintegers, floats, and byte arrays are first written to a binary file using . Then use BinaryReaderto read this data. Note that when reading data, it needs to be read in the order it was written to ensure that the data is parsed correctly.
The read and write operations of binary files are suitable for scenarios that require efficient and compact storage and reading of data, such as the processing of binary data such as images, audio, and video.

2.2 Using the BinaryReader and BinaryWriter classes

In C#, the BinaryReaderand BinaryWriterclasses are important tools for reading and writing binary data. They provide a convenient way to work with various data types such as integers, floating point numbers, byte arrays, etc. Here are some basic examples of how to use these classes:

Write binary files using BinaryWriter:

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "data.bin";

        using (BinaryWriter writer = new BinaryWriter(File.Open(filePath, FileMode.Create)))
        {
    
    
            int intValue = 42;
            double doubleValue = 3.14159;
            byte[] byteArray = {
    
     1, 2, 3, 4, 5 };

            writer.Write(intValue);
            writer.Write(doubleValue);
            writer.Write(byteArray);
        }

        Console.WriteLine("Binary data written to file.");
    }
}

Use BinaryReader to read binary files:

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "data.bin";

        using (BinaryReader reader = new BinaryReader(File.Open(filePath, FileMode.Open)))
        {
    
    
            int readIntValue = reader.ReadInt32();
            double readDoubleValue = reader.ReadDouble();
            byte[] readByteArray = reader.ReadBytes(5);

            Console.WriteLine("Read Int: " + readIntValue);
            Console.WriteLine("Read Double: " + readDoubleValue);
            Console.WriteLine("Read Bytes: " + BitConverter.ToString(readByteArray));
        }
    }
}

In the above example, BinaryWriterintegers, floats, and byte arrays are written to a binary file named "data.bin" using and then BinaryReaderread from the same file using .
These classes are very useful for processing binary data, especially in scenarios that require efficient reading and writing of binary format data, such as storing and reading images, audio, video and other files. Remember to close these classes when you are done using them to ensure that file resources are freed.

2.3 Reading and writing basic data types and byte arrays

When using the BinaryReaderand BinaryWriterclasses to read and write primitive data types and byte arrays, you can use the different methods they provide. Here are some examples of primitive data types and byte arrays:

Write primitive data types and byte arrays:

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "data.bin";

        using (BinaryWriter writer = new BinaryWriter(File.Open(filePath, FileMode.Create)))
        {
    
    
            int intValue = 42;
            double doubleValue = 3.14159;
            byte[] byteArray = {
    
     1, 2, 3, 4, 5 };

            writer.Write(intValue);
            writer.Write(doubleValue);
            writer.Write(byteArray);
        }

        Console.WriteLine("Binary data written to file.");
    }
}

Read primitive data types and byte arrays:

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "data.bin";

        using (BinaryReader reader = new BinaryReader(File.Open(filePath, FileMode.Open)))
        {
    
    
            int readIntValue = reader.ReadInt32();
            double readDoubleValue = reader.ReadDouble();
            byte[] readByteArray = reader.ReadBytes(5);

            Console.WriteLine("Read Int: " + readIntValue);
            Console.WriteLine("Read Double: " + readDoubleValue);
            Console.WriteLine("Read Bytes: " + BitConverter.ToString(readByteArray));
        }
    }
}

In these examples, BinaryWriterthe Writemethod is used to write primitive data types such as integers and floating-point numbers, as well as byte arrays. Then, BinaryReaderthe corresponding method of is used to read this data from the file. This approach enables you to efficiently read and write binary data of different types. Remember to use different reading and writing methods appropriately according to actual needs.

2.4 Working with binary file structures

When dealing with binary file structures, you need to ensure that your write and read operations match the layout and format of the data in the file. This is very important to ensure the correctness and consistency of the data. Here is a simple example that demonstrates how to handle binary files with a specific structure:

Suppose you have a binary file that contains some records, each record consists of an integer ID and a string name.

Write binary file structure:

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "records.bin";

        using (BinaryWriter writer = new BinaryWriter(File.Open(filePath, FileMode.Create)))
        {
    
    
            WriteRecord(writer, 1, "Alice");
            WriteRecord(writer, 2, "Bob");
            WriteRecord(writer, 3, "Charlie");
        }

        Console.WriteLine("Binary records written to file.");
    }

    static void WriteRecord(BinaryWriter writer, int id, string name)
    {
    
    
        writer.Write(id);
        writer.Write(name);
    }
}

Read binary file structure:

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "records.bin";

        using (BinaryReader reader = new BinaryReader(File.Open(filePath, FileMode.Open)))
        {
    
    
            while (reader.BaseStream.Position < reader.BaseStream.Length)
            {
    
    
                int id = reader.ReadInt32();
                string name = reader.ReadString();

                Console.WriteLine("ID: " + id + ", Name: " + name);
            }
        }
    }
}

In this example, WriteRecordthe function is used to write a record to a file. Each record consists of an integer ID and a string name. When reading a binary file, we can loop until the end of the file and use the ReadInt32and ReadStringmethods to read the contents of each record from the file. Note that the order of operations for reading and writing must match the order in which data is stored in the file.
In practical applications, you may have a more complex binary file structure, which may contain multiple fields, length information, etc. When working with file structures, it is important to understand the layout and format of the data in the file so that it can be read and written correctly.

3. File stream operation

3.1 Basic operations of the FileStream class

FileStreamAn important tool for file stream operations is the class, which allows you to read from and write to files. Here are some basic FileStreamoperation examples:

file read:

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "data.txt";

        using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
        {
    
    
            byte[] buffer = new byte[1024];
            int bytesRead;

            while ((bytesRead = fileStream.Read(buffer, 0, buffer.Length)) > 0)
            {
    
    
                string content = System.Text.Encoding.UTF8.GetString(buffer, 0, bytesRead);
                Console.WriteLine(content);
            }
        }
    }
}

In this example, we use to FileStreamopen a file for reading. We use a byte array bufferto store the data read from the file. In the loop, we use Readthe method to read chunks of data from the file stream, convert them to strings and print them out.

File writes:

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "output.txt";

        using (FileStream fileStream = new FileStream(filePath, FileMode.Create, FileAccess.Write))
        {
    
    
            string content = "Hello, FileStream!";
            byte[] buffer = System.Text.Encoding.UTF8.GetBytes(content);
            
            fileStream.Write(buffer, 0, buffer.Length);
        }

        Console.WriteLine("File written successfully.");
    }
}

In this example, we use to FileStreamopen a file for writing. We convert what we want to write into a byte array buffer, then use Writethe method to write the data to the file stream.
When using FileStreamfor file operations, make sure to use the block correctly usingto ensure that the file stream is properly closed and released after use. Also, pay attention to the settings of the file's open mode (eg FileMode) and access permissions (eg ).FileAccess

3.2 Creating, opening and closing file streams

In C#, FileStreamfile streams can be created, opened, and closed through the class. Here are some commonly used sample codes:

Create a file stream:
You can use FileStreamthe constructor of the class to create a file stream. The constructor usually needs to specify the path of the file, the opening mode and access rights.

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "data.txt";

        // 创建文件流并指定打开模式和访问权限
        FileStream fileStream = new FileStream(filePath, FileMode.Create, FileAccess.Write);

        // 关闭文件流
        fileStream.Close();

        Console.WriteLine("File stream created and closed.");
    }
}

Open the file stream:

You can use FileStreamin the constructor FileMode.Opento open an existing file for reading or writing.

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "data.txt";

        // 打开文件流以供读取
        FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read);

        // 关闭文件流
        fileStream.Close();

        Console.WriteLine("File stream opened and closed.");
    }
}

Close the file stream:

Make sure to close the file stream when you're done with it to free up associated resources.

using System;
using System.IO;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "data.txt";

        using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
        {
    
    
            // 执行文件读取操作

        } // 在这里自动关闭文件流

        Console.WriteLine("File stream automatically closed.");
    }
}

In this example, usingthe statement ensures that the file stream is automatically closed and released after the operation is complete. Whether you create, open, or close a file stream, make sure to handle exceptions appropriately to avoid resource leaks.

3.3 Reading and writing data in file streams

In C#, you can use FileStreamthe class to read and write data in a file stream. Below is some sample code that demonstrates how to read and write data in a file stream.

Write data to a file stream:

You can use FileStreamto write data to a file.

using System;
using System.IO;
using System.Text;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "data.txt";

        using (FileStream fileStream = new FileStream(filePath, FileMode.Create, FileAccess.Write))
        {
    
    
            string data = "Hello, FileStream!";
            byte[] byteData = Encoding.UTF8.GetBytes(data);

            fileStream.Write(byteData, 0, byteData.Length);
        }

        Console.WriteLine("Data written to the file.");
    }
}

Read data from a file stream:

You can FileStreamread data from a file with .

using System;
using System.IO;
using System.Text;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "data.txt";

        using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
        {
    
    
            byte[] buffer = new byte[fileStream.Length];
            int bytesRead = fileStream.Read(buffer, 0, buffer.Length);

            string data = Encoding.UTF8.GetString(buffer, 0, bytesRead);

            Console.WriteLine("Data read from the file: " + data);
        }
    }
}

In these examples we have used FileStreamto read and write byte arrays. Pay attention to handling possible exceptions, such as file does not exist, permission issues, etc. At the same time, when reading and writing data, you should also ensure that you use appropriate character encoding to avoid garbled characters.

3.4 Setting the file location pointer

In C#, you can use Seekthe method to set the file position pointer for positioning in the file stream. Below is a sample code that demonstrates how to use Seekthe method to set the file position pointer.

using System;
using System.IO;
using System.Text;

class Program
{
    
    
    static void Main()
    {
    
    
        string filePath = "data.txt";

        using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
        {
    
    
            // 设置文件位置指针到文件末尾的前10个字节
            fileStream.Seek(-10, SeekOrigin.End);

            byte[] buffer = new byte[10];
            int bytesRead = fileStream.Read(buffer, 0, buffer.Length);

            string data = Encoding.UTF8.GetString(buffer, 0, bytesRead);

            Console.WriteLine("Data read from the end of the file: " + data);
        }
    }
}

In this example, we use Seekthe method to move the file position pointer to the first 10 bytes of the end of the file, and read data from this position. This can be useful in certain situations, such as reading the last few bytes of a file. It should be noted that Seekthe first parameter of the method indicates the offset to move, a negative value means moving forward, and a positive value means moving backward. The second parameter indicates the starting position, which can be SeekOrigin.Begin, SeekOrigin.Currentor SeekOrigin.End.
In actual use, you can set the file location pointer to read or write data at a specific location according to your needs.

4. Exception handling and resource management

4.1 Exceptions that may be caused by file reading and writing

When performing file read and write operations in C#, various exceptions may be triggered, such as IOException, UnauthorizedAccessException, FileNotFoundExceptionand so on. The following are some common exceptions that may be thrown by reading and writing files:

  1. IOException: General I/O exceptions that may occur during file operations, such as the file has been locked by other processes, the file does not exist, etc.
  2. UnauthorizedAccessException: Exception that may be thrown when attempting to access a protected file or folder.
  3. FileNotFoundException: This exception is thrown when trying to open a file that does not exist.
  4. DirectoryNotFoundException: This exception is thrown when trying to access a folder that does not exist.
  5. PathTooLongException: This exception may be thrown when the file path is too long.
  6. SecurityException: This exception may be thrown when a file operation is attempted without sufficient permissions.
  7. NotSupportedException: This exception may be thrown when trying to use an unsupported method or feature.
  8. ArgumentException: This exception may be thrown when the provided file path is invalid or not in the expected format.
  9. OutOfMemoryException: This exception may be thrown when trying to read a large file while out of memory.

Correct handling of these exceptions is very important to ensure the stability and reliability of reading and writing files. You can use try-catchblocks to catch and handle these exceptions so that appropriate actions can be taken when something goes wrong, such as providing an error message to the user, closing the file stream, and so on.

4.2 Handling exceptions with try-catch blocks

In C#, try-catchit is a common practice to use blocks to handle exceptions, which protect your code from exceptions and allow you to perform specific actions when exceptions occur. Following is try-catchthe basic syntax for handling exceptions using a block:

try
{
    
    
    // 可能引发异常的代码
}
catch (ExceptionType1 ex1)
{
    
    
    // 处理特定类型的异常 ex1
}
catch (ExceptionType2 ex2)
{
    
    
    // 处理另一种类型的异常 ex2
}
catch (Exception ex)
{
    
    
    // 处理其他异常
}
finally
{
    
    
    // 最终会执行的代码块,可以用来释放资源等
}

In the above code, you can use one or more catchblocks to catch different types of exceptions, and catchwrite corresponding processing logic in the blocks. If the exception is not catchcaught by any block, it will be passed to the previous block on the call stack try-catch, or if there is no previous try-catchblock, the program will crash.
finallyThe code in the block will try-catchbe executed regardless of whether an exception is thrown after the end of the block. It is usually used to release resources to ensure that resources will be closed correctly regardless of whether an exception occurs.
Here is a concrete example:

try
{
    
    
    int[] numbers = {
    
     1, 2, 3 };
    Console.WriteLine(numbers[10]); // 这里会引发 IndexOutOfRangeException 异常
}
catch (IndexOutOfRangeException ex)
{
    
    
    Console.WriteLine($"Caught an exception: {
      
      ex.Message}");
}
finally
{
    
    
    Console.WriteLine("Cleaning up resources...");
}

In this example, an exception is raised when accessing an index that does not exist in the array IndexOutOfRangeException. catchThe block catches the exception and prints an error message, and finallythe block prints a message to clean up the resource, and executes whether or not an exception is thrown.

4.3 Use the using statement to release resources

In C#, using usingthe statement can effectively manage and release resources, especially for those resources that need to be released explicitly, such as files, database connections, etc. usingstatement ensures that resources are properly released when the code block exits, even if an exception occurs. Following is usingthe basic syntax of using statement:

using (ResourceType resource = new ResourceType())
{
    
    
    // 使用资源的代码
}

In this structure, ResourceTypethe type of resource to be used is represented, which must implement IDisposablethe interface. When the code block exits, usingthe statement automatically calls the resource's Disposemethod, thereby freeing the resource.
For example, suppose you have a file that needs to be closed after use:

using (FileStream fileStream = new FileStream("example.txt", FileMode.Open))
{
    
    
    // 使用文件流的代码
} // 在这里,文件流会被自动关闭,即使发生异常

In this example, there is no need to manually invoke fileStream.Close()the or statement fileStream.Dispose(), usingwhich is automatically invoked at the end of the code block.
Using usingthe statement helps reduce the risk of resource leaks, making your code cleaner and more robust. usingIt is good practice to use the statement when dealing with resources that need to be explicitly released, especially files, database connections, and network connections .

5. Performance and Security Considerations

5.1 Performance optimization strategy for file reading and writing

Optimizing file read and write performance is a key consideration in many applications. Here are some strategies that can optimize file read and write performance:

  1. Batch read and write : avoid frequent single read and write operations, but try to use batch read and write. This can be achieved through buffering mechanisms, such as using BufferedStreamwrapped file streams.
  2. Asynchronous operation : Using asynchronous file reading and writing can continue to perform other operations while waiting for I/O, thereby improving efficiency. Use ReadAsyncthe and WriteAsyncmethods for asynchronous operations.
  3. Combined writing : If you need to write small blocks of data continuously, you can merge them into one large block and write them again, reducing the number of writes.
  4. Memory-mapped files : By mapping files into memory, frequent file I/O operations can be avoided, thereby improving read and write performance. This works especially well with large file operations.
  5. Compression and decompression : For text files or binary files, you can consider compressing them before reading and writing, thereby reducing disk I/O.
  6. Parallel processing : If there are multiple file read and write tasks, consider using multithreading or asynchronous operations for parallel processing to make full use of multi-core processors.
  7. File format optimization : For a specific file format, the arrangement of data can be optimized to reduce the number of file I/Os.
  8. File cache : The operating system maintains a file cache in memory, so frequent reads and writes can benefit from the cache. Note, however, that this may also affect reliability.
  9. Reduce file I/O : Reduce the number of file I/O operations in the program, such as avoiding repeated reading of the same data.
  10. Hard disk selection : Using a high-performance hard disk, such as a solid-state drive (SSD), can significantly improve file read and write performance.
  11. Data structure optimization : For large data, an appropriate data structure can be selected for quick search and read and write.

Optimizing file read and write performance is a comprehensive issue that needs to be adjusted and optimized according to specific conditions. By comprehensively considering these strategies, the efficiency of file read and write operations can be significantly improved.

5.2 Avoid performance problems caused by reading and writing large files

Performance issues may arise when dealing with large files, especially in file read and write operations. Here are some ways to avoid large file read and write performance issues:

  1. Memory-mapped files : Use memory-mapped files to map the entire file into memory, thereby avoiding frequent disk I/O operations. This works especially well during random access operations on large files.
  2. Block read and write : Divide large files into smaller blocks, and read or write each block individually as it is processed. This can reduce the amount of data read and written at a time, while reducing memory usage.
  3. Streaming read and write : use stream (Stream) to read and write files, and process part of the content of the file step by step, instead of loading the entire file into memory at one time.
  4. Asynchronous operation : With asynchronous file read and write operations, you can continue to perform other tasks while waiting for the I/O operation to complete, making full use of the CPU.
  5. Use appropriate buffering : Using appropriate buffering mechanisms to handle read and write operations, such as using BufferedStream, can reduce frequent I/O requests.
  6. Parallel processing : When possible, large files can be processed in parallel using multi-threading or asynchronous operations to take full advantage of multi-core processors.
  7. Compression and decompression : For large files, compression can be performed before reading and writing to reduce actual I/O operations.
  8. Indexes and metadata : For large files that need to be retrieved frequently, indexes or metadata can be created to locate and access specific parts more quickly.
  9. Line-by-line processing : For text files, processing can be done line-by-line, rather than loading the entire file into memory at once.
  10. Avoid frequent opening and closing : Avoid frequently opening and closing files in a loop, which can cause unnecessary overhead.
  11. Hardware selection : If possible, choose a hard drive with higher performance, such as a solid-state drive (SSD), to improve read and write speeds.
  12. Regular optimization : Regular optimization of large files, such as cleaning useless data, can maintain high performance of files.

When dealing with large files, it is necessary to choose an appropriate strategy according to the specific situation, and comprehensively consider performance and resource utilization. Through reasonable design and optimization, performance problems caused by reading and writing large files can be effectively avoided.

5.3 Prevent security risks in the process of reading and writing files

In the process of reading and writing files, there are some security risks that need attention, including data leakage, file corruption, and malicious code injection. Here are some strategies to prevent security risks during file reading and writing:

  1. Input Validation : For data obtained from external input sources, validation is always performed. Make sure that the filename, path, or other parameters entered are legal and safe.
  2. Path traversal attack (Directory Traversal) protection : Verify the file path provided by the user to prevent malicious users from modifying the file path to access other sensitive files in the system.
  3. File permission setting : Make sure the permission settings of files and directories are correct, and restrict the read and write operations on files. Avoid granting unnecessary permissions.
  4. File type verification : For uploaded files, file type verification is required to prevent uploading malicious files or executing malicious code.
  5. Use secure libraries and frameworks : Use security-proven libraries and frameworks that typically handle many of the security aspects of reading and writing files.
  6. Data encryption : For sensitive data, it can be encrypted before writing to the file, thus protecting the confidentiality of the data.
  7. Prevent buffer overflow : Ensure that when reading and writing files, no security issues will be caused by buffer overflow.
  8. Regular inspection : Regularly check the files in the file system, and deal with any abnormal or suspicious files in time.
  9. Untrusted data sources : Do not trust files from untrusted data sources. For example, files downloaded from the web should be thoroughly checked before being manipulated.
  10. Error handling : In the process of reading and writing files, possible exceptions should be handled reasonably to avoid leakage of sensitive information or system crash.
  11. File locking : In a multi-threaded or multi-process environment, use an appropriate file locking mechanism to prevent problems caused by concurrent access.
  12. Logging : Record file read and write operations, including successful and failed operations, for traceability and analysis when security incidents occur.

By following these security policies, you can minimize the security risks in the process of reading and writing files, and protect the data security of the system and users.

6. Application Scenarios and Best Practices

6.1 Common application scenarios for file reading and writing

File reading and writing has a wide range of application scenarios in computer programming, covering various fields. The following are some common file reading and writing application scenarios:

  1. Configuration file management : Programs can use configuration files to store settings and configuration information, such as database connection strings, application settings, and more.
  2. Logging : Record the operation log of the application, which is convenient for troubleshooting and performance optimization.
  3. Data Persistence : Write data to files for persistent storage, ensuring that data will not be lost even if the program is closed.
  4. Data import and export : import data from files to applications, or export data to files to realize data transmission and sharing.
  5. Text file processing : For text files, operations such as search, replace, and split can be performed.
  6. Image and audio processing : write images, audio and other media files into files or read them from files for processing and editing.
  7. Database Backup : Store backups of your database as files so you can restore them when needed.
  8. Serialization and deserialization : Serialize objects into files or deserialize objects from files to realize data storage and transmission.
  9. Template files : Create template files for generating reports, documents, etc.
  10. Game development : Archives and level information in the game can be realized by reading and writing files.
  11. Batch processing : read data from the input file, write the results to the output file after batch processing.
  12. Network communication : write data to a file for sending, or read received data from a file.
  13. Configuration Updates : Download remote configuration files to update the application's settings and behavior.
  14. Schedule and task management : Save information such as schedules and task lists in files.
  15. Data analysis : read data from a large number of data files, analyze and process them.
6.2 How to choose text or binary data processing

The choice of text or binary data processing depends on your needs and scenarios. Here are some considerations to help you decide when to choose which approach:

Select text processing method:

  1. High readability and editing requirements : If you want the file content to be readable and editable in a text editor, such as configuration files, log files, etc., text processing is more appropriate.
  2. Human readability : If the content of the file needs to be read by humans, such as reports, documentation, etc., text files are easier to understand.
  3. Cross-platform : Text files have good compatibility among different operating systems and are easy to share across platforms.
  4. Small data : For storing small data, it can be easier to use text files for processing.

Choose how to handle binary data:

  1. High data security requirements : Binary data processing can improve data security to some extent, because the data is not easy to be read and modified directly.
  2. File size : For large data, binary files are usually more space-efficient because they do not contain human-readable character encodings.
  3. Performance requirements : Binary data processing is usually faster than text data processing because character encoding and decoding are not required.
  4. Complex data structure : If the data structure is complex, including nested and multi-level information, binary format can be used to represent it more precisely.
  5. Network transmission : In network transmission, the binary format is usually more bandwidth-efficient and can transmit data faster.
6.3 Best practices and precautions for reading and writing files

When reading and writing files, there are some best practices and considerations that can help you ensure the stability, performance and security of your program:

Best Practices:

  1. Use the using statement: When processing the file stream, use usingthe statement to ensure that the file stream is automatically closed after use and release resources.
  2. Proper exception handling: Use try-catchblocks to catch possible exceptions, such as file does not exist, access is denied, etc.
  3. Use an appropriate read and write method: Select an appropriate read and write method according to your needs, such as using a buffer to improve read and write efficiency.
  4. Follow the principle of least privilege: In terms of permission settings, use the least privilege required by the program to access files to increase security.
  5. Data verification: Before writing to the file, perform data verification to ensure the validity of the data to prevent invalid or damaged data from being written.
  6. Backup and version control: For important files, regular backups are recommended, and version control is set up to track file changes.

Precautions:

  1. Concurrent access: If multiple processes or threads may access the same file at the same time, consider implementing appropriate concurrency controls to avoid conflicts and data corruption.
  2. Memory consumption: When processing large files, pay attention to memory consumption to avoid memory exhaustion caused by reading the entire file at once.
  3. Resource Release: Ensure that the file stream is explicitly closed to release resources when the file stream is no longer needed.
  4. File Locking: Avoid writing to files while they are being used by other applications to prevent locking and conflicts.
  5. Path Security: Do not construct file paths directly from user input to prevent path traversal attacks (such as "…/" attacks).
  6. Exception handling: In the process of reading and writing files, consider handling all possible exceptions to ensure that the program will not crash or produce unexpected errors.
  7. Performance considerations: choose an appropriate file read and write method, and consider file size, read and write frequency, and performance requirements.
  8. Security: Ensure appropriate encryption or other security measures are in place for files containing sensitive information.

7. Case Analysis

The following is a case analysis of file reading and writing:
Case: Logging system
In a software application, a logging system is developed to record events and error information during the running of the application into log files for subsequent analysis and failure exclude. The log file can be a text file and records the time, event type and details.

accomplish:

  1. Create log file: Use StreamWriterthe class to create a text file for storing log information.
using (StreamWriter writer = new StreamWriter("log.txt"))
{
    
    
    // 写入初始日志信息
    writer.WriteLine($"日志记录开始:{
      
      DateTime.Now}");
}
  1. Logging: Log events and error messages at key points in the application.
public void LogEvent(string eventType, string message)
{
    
    
    using (StreamWriter writer = new StreamWriter("log.txt", true))
    {
    
    
        string logEntry = $"{
      
      DateTime.Now} - {
      
      eventType}: {
      
      message}";
        writer.WriteLine(logEntry);
    }
}
  1. Read log: If you need to view log files, you can use StreamReaderread and display log content.
using (StreamReader reader = new StreamReader("log.txt"))
{
    
    
    string line;
    while ((line = reader.ReadLine()) != null)
    {
    
    
        Console.WriteLine(line);
    }
}

Best Practices and Considerations:

  • In logging, follow the appropriate log level, such as info, warning, error, etc., to better distinguish between different types of events.
  • When recording logs, do not record sensitive information, such as user passwords, etc.
  • Consider managing your logging system with a singleton pattern to ensure there is only one instance of logging throughout your application.
  • When logging, use try-catchblocks to catch potential exceptions and ensure that logging does not affect the normal operation of the application.
  • Regularly clean up expired log files to avoid too large log files occupying too much disk space.

This example shows how to implement a simple logging system using file read and write operations. By judiciously applying the knowledge of reading and writing files, you can add more functionality and value to your application.

8. Summary

File reading and writing are common and important operations in computer programming, used for data storage and retrieval. Through file reading and writing, the program can persist data to disk, or obtain data from files for processing. Whether it is text data or binary data, file reading and writing play a key role.
When dealing with text files, you can use StreamReaderand StreamWriterclasses to read and write text data line by line, and you also need to consider character encoding to ensure the correctness of the data. For binary files, BinaryReaderand BinaryWriterclasses can provide more efficient read and write operations, suitable for various data types.
In the process of reading and writing files, you need to pay attention to exception handling, use try-catchblocks to catch possible errors, and release resources in time to avoid memory leaks. In addition, for reading and writing of large files, performance issues need to be considered, and streams can be used to improve efficiency.
In order to ensure security, the disclosure of sensitive information should be avoided during file read and write operations, and malicious operations and file damage should be prevented. Reasonable resource management and cleaning up expired files are also considerations for file reading and writing.
File reading and writing has a wide range of application scenarios in practical applications, such as logging, configuration file reading and writing, data backup and recovery, etc. Proper use of file read and write operations can provide stability and flexibility to applications.

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Origin blog.csdn.net/gangzhucoll/article/details/132262093