UE5 AI moves no motion issue

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problem background

When using the behavior tree to make the character move, there is a situation where the character walks without playing the action:

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Solution

In fact, there are 2 problems that lead to this situation

1. Problems with character animation blueprints

There may be 4 problems with the character animation blueprint:

① Walking animation is not played. ② The
value of speed is not transmitted normally.
③ The value judgment of the playback movement logic is wrong.

Is it one of these 4 questions, just verify it.

Set the AI ​​character's 自动控制玩家to玩家0

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control role

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It can be seen that after controlling the character, the character walks normally, so it can be determined that the character animation blueprint is normal.

Then, it is certain that A

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Origin blog.csdn.net/xiaohuihui1400/article/details/131881162