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problem background
When using the behavior tree to make the character move, there is a situation where the character walks without playing the action:
Solution
In fact, there are 2 problems that lead to this situation
1. Problems with character animation blueprints
There may be 4 problems with the character animation blueprint:
① Walking animation is not played. ② The
value of speed is not transmitted normally.
③ The value judgment of the playback movement logic is wrong.
Is it one of these 4 questions, just verify it.
Set the AI character's 自动控制玩家
to玩家0
control role
It can be seen that after controlling the character, the character walks normally, so it can be determined that the character animation blueprint is normal.
Then, it is certain that A