ue5 gas

Asc contains the current ge and the current ga

asc is responsible for duplicating these ge ga

The attribute is copied by the attribute set. Generally speaking, only ge can modify the attribute

asc is best placed in playerstate

ge can change attribute and gameplaytag

GameplayEffectsPass Modifiers and Executions (GameplayEffectExecutionCalculation) change Attributes.

Guess you like

Origin blog.csdn.net/opk8848/article/details/126425783