In C#, the difference between unsafe and unmanaged

In C#, "unsafe"and "unmanaged"are two different concepts.

"unsafe"Is a keyword that is used to open unsafe code blocks in C# code. These code blocks usually involve operations such as pointers, stack allocation, and memory management. These operations are not subject to the security restrictions of the C# runtime environment, so they have potential Security risks.

"unmanaged"Refers to memory and resources that are not managed by the .NET runtime environment for managed code. For example, using "unmanaged"code can allocate and release resources directly in memory without the help of the .NET runtime environment. This code can directly interact with the unmanaged Windows API.

In C#, you can directly interact with unmanaged resources by combining "unsafe" and "unmanaged" code, such as directly manipulating pointers and memory blocks, and interacting with unmanaged C++ code. However, since this approach has potential security risks, it needs to be used with caution and follow relevant programming norms and best practices.

In C#, use the "unsafe" keyword to open unsafe code blocks, and you can use pointers to directly access memory for efficient operations, including accessing unmanaged resources, using pointer arithmetic, passing pointers as parameters, and allocating space in the stack etc. When using "unsafe" code blocks, you must use compiler options to enable "unsafe" code, as well as special access modifiers to identify pointers and pointer types to ensure safety.

Use "unmanaged" code to interact directly with unmanaged resources without the management of the .NET runtime environment. This means that you can use unmanaged Windows API and COM components in C#, as well as directly manipulate unmanaged memory. When using "unmanaged" code, calls to unmanaged APIs must be made using Interop services, which provide .NET wrappers to access unmanaged code.

It should be noted that the use of "unsafe" and "unmanaged" code blocks may cause potential security risks and performance problems, so they need to be used with caution and follow relevant programming specifications and best practices. In addition, when using these features, you should follow the C# language specification and ensure the readability and maintainability of the code.
Implement the quicksort algorithm using the "unsafe" code block:

unsafe void QuickSort(int[] arr, int left, int right) {
    
    
    if (left < right) {
    
    
        int pivot = Partition(arr, left, right);
        QuickSort(arr, left, pivot - 1);
        QuickSort(arr, pivot + 1, right);
    }
}

unsafe int Partition(int[] arr, int left, int right) {
    
    
    int pivot = arr[right];
    int i = left - 1;
    for (int j = left; j < right; j++) {
    
    
        if (arr[j] < pivot) {
    
    
            i++;
            Swap(arr, i, j);
        }
    }
    Swap(arr, i + 1, right);
    return i + 1;
}

unsafe void Swap(int[] arr, int i, int j) {
    
    
    int temp = arr[i];
    arr[i] = arr[j];
    arr[j] = temp;
}

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Origin blog.csdn.net/shanniuliqingming/article/details/129310502