Virtual digital human live broadcast related technologies

Key Points of the White Paper on the Development of Virtual Digital Humans

  1. Virtual digital human refers to artificial intelligence with human appearance, voice, perception and behavior characteristics generated by computer technology.

  2. Virtual digital humans are widely used in education, medical care, entertainment, customer service and other fields, which can improve efficiency, reduce costs and improve user experience.

  3. The development of virtual digital human technology will promote the digital and intelligent transformation of traditional industries and promote the rapid development of the digital economy.

  4. The virtual digital human industry involves many fields and requires the joint promotion of the government, enterprises and all aspects of society to establish a sound industrial ecosystem.

  5. The development of virtual digital humans has also brought some challenges, such as moral and ethical issues, security risks, etc., and it is necessary to formulate corresponding regulations, policies and technical standards for regulation.

Virtual digital human is one of the important development trends in the future digital economy era, and its potential and prospects are worthy of attention and exploration. The government and enterprises should strengthen cooperation to jointly promote the research and application of virtual digital human technology, so as to promote the development of digital economy and social progress.

Live Link Face captures facial movements in Unreal Engine

Live Link Face is a plugin for capturing facial motion in Unreal Engine. To stream an Unreal model into a live stream, you need to perform the following steps:

  1. Create virtual environments and models in Unreal Engine.

  2. Install and enable the Live Link Face plugin.

  3. Set the camera to capture facial movements.

  4. Send Live Link Face to another computer or mobile device.

  5. Select the appropriate network settings and video streaming format in Live Link Face.

  6. Start the live stream.

  7. Capture facial movements in real time and send them to a live stream.

Note that this is an advanced task and requires deep knowledge of Unreal Engine and the Live Link Face plugin. It is recommended that you consult the relevant documentation and tutorials for more information.

UE5 Realizes Live Streaming of Virtual Digital Humans

To use UE5 to realize virtual digital human live broadcast, the following operations need to be performed:

  1. Create a digital human model: Use UE5's Unreal Engine to create a high-quality digital human model, you can use the built-in digital human tool or import an external digital human model.

  2. Animate: Animate your digital human through animated sequences so that it can perform dramatic movements. You can use UE5's own animation editor or import and set external animations.

  3. Add human-computer interaction function: use UE5 blueprint or C++ code to realize the interaction between virtual digital human and audience. For example, during the live broadcast, viewers can communicate with virtual digital humans through barrage, voice, etc.

  4. Integrated live broadcast SDK: Integrate the UE5 project into the live broadcast SDK, communicate with the live broadcast platform, and realize the live push function of the digital human.

The above are the basic operation steps to realize the live broadcast of virtual digital human, which requires a certain foundation of virtual character modeling, game development and live broadcast technology.

UnrealEngine is a very powerful Unreal Engine

It can be used to create various types of games and interactive applications, including virtual live streaming of digital humans. Here are some suggestions on how to use UnrealEngine to realize the virtual live broadcast of digital human:

  1. Create a digital human avatar: You need to use digital human tools, such as Reallusion iClone, Adobe Fuse, Daz Studio, etc., to create your own digital human avatar. This is at the heart of your digital human's Unreal Live, so it takes time and effort to make sure your digital human avatar looks real and lifelike.

  2. Importing your digital human into UnrealEngine: Once you have created your digital human avatars, the next step is to import them into UnrealEngine. For this, you can use UnrealEngine's support for different digital human tools (such as iClone), or use third-party plugins (such as Live Link Face).

  3. Animate your digital human: After importing your digital human, you need to animate it so that it moves and behaves more naturally in virtual space. In UnrealEngine, you can use Blueprints and Behavior Trees to animate your digital human figures.

  4. Adding Interactive Elements: To bring your digital human Unreal Live to life, you can add interactive elements such as gestures, facial expressions, voice recognition, and more.

  5. Integrate Live Streaming Platforms: Finally, you need to integrate your Digihuman Unreal Streaming into a live streaming platform, such as Twitch, YouTube, Facebook Live, etc. In UnrealEngine, you can use plugins to achieve this.

Overall, there is some technical and time investment required to implement UnrealEngine for Unreal streaming of digital humans, but with this approach, you can create a very engaging and interactive live experience.

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Origin blog.csdn.net/Climbman/article/details/130163094