ue compilation is too slow? Low configuration, 100% disk occupancy solution

The compilation is super slow, the disk occupancy rate is 100% in the whole process, and the compilation takes more than an hour, which seriously affects the development efficiency.

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After putting it in, there is only 20g of space left, and the Android SDK must be put in a solid state, otherwise the compilation will be slow.

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Origin blog.csdn.net/u010042660/article/details/132019894