How Unity imports binary Spine files
foreword
Always forget the setting of Spine exporting binary to Unity, record it.
step
1. Modify the extension name
The texture packer also modifies the extension name (daily operation)
2. Modify parameters
Modify the extension of the atlas and check the atlas预乘Alpha
3. Export file
The following files can be exported
4. Import file
Drag the exported file directly to Unity
the project (premise: the project has installed the runtime library), and the corresponding SkeletonData
character file can be generated in the directory
5. Modify the shader properties
Modify Straight Alpha Texture
the properties of the material ball asTrue
6. Generate animation
Simply drag SkeletonData into Hierarchy