Virtual Studio: Aximmetry Broadcast DE 2023 Crack

Aximmetry's node-based editor can be shaped to your specific project, allowing greater flexibility in realizing it; whether it's a broadcast production, virtual event, pre-visualization, LED wall-based virtual production or whatever you can imagine Any other 3D graphics tasks. More information on XR. Aximmetry also has its own advanced chroma keying technology

 

Content Creation and Rendering Engine
At the heart of Aximmetry software is our own 3D rendering engine, which can be programmed through a highly flexible node-based user interface. On top of this core, we build professional applications for the broadcast, stage performance and presentation worlds. In addition to this, we also launched the Aximmetry DE (Dual Engine) product line, which is our new application using Unreal Engine as well. You can choose the rendering engine that suits your needs. All of our software takes advantage of the capabilities of today's graphics hardware: for example, virtual studio interiors can be rendered with unprecedented complexity and visual quality. When used on stage, projected visuals can be 2D or 3D images generated in real time so they can be interactively shaped by performers. Custom intuitive control surfaces can be created as needed for presentations and video installations.

 

High-end authoring tool
2D/3D art
for broadcast, entertainment
industry, corporate video creators,
cinematographers, esports broadcasters,
streamers and vloggers

 

Aximmetry enables seamless integration of real and virtual environments through the interaction of virtual light and real-world objects.
An advanced keyer enables keying of real contact shadows, and the software casts virtual shadows on actors and seamlessly combines these shadows with realistic shadows generated by the actors themselves. Aximmetry's built-in advanced keyer provides excellent results for keying fine details such as transparent objects, contact shadows, and hair.

 

It performs broadcast-quality real-time keying with GPU acceleration while requiring only a fraction of the GPU. Finally, Aximmetry's light-wrapping effects blur the lines between physical and virtual spaces.

Advanced XR Technology
Our Aximmetry Broadcast edition provides cutting-edge mixed reality solutions. Using extended reality and in-camera VFX can free you from the burden of post-production costs and speed up your shoots. Combining our advanced XR capabilities with LED walls allows you to be at the forefront of innovation in today's film industry

 

Covers all aspects of advanced broadcast presentations. Our software enables you to create stunning graphic content, and it has all the virtual studio features you need to build interactive scenes and effects with virtual lighting, virtual camera movement, and augmented reality.

Advanced 3D graphics: HDR, depth of field, shadows, reflections, refractions
Real-time 2D/3D rendering, post-processing, effects, chroma keying
High level of interactivity and real-time controllability
Highly flexible node-based graphics programming interface.
Aximmetry's feature set was developed specifically for broadcast: advanced keyer, channel branding tools, grabbing, mixing and more.
Opening and running the UE5 scene in Aximmetry DE should work immediately. During production, Aximmetry can send all information (be it text, images or events) to your Unreal scene
Use node-based logic to build interactive scenes/effects
Open system to integrate any studio camera tracking equipment All-
in-one solution : No need to buy separate modules and extensions for chroma keyers, 2D graphics, 3D virtual studios, video wall displays, projections - the software includes them all Scalable: Multiple graphics cards or hardware can
run under one system, Assign different tasks to each graphics card or hardware
4K - SDI I/O
Enables viewer interaction through second screen devices
Receives depth information for realistic blending of real and virtual elements

 

Stage performances and interactive installations
Multiple simultaneous video outputs to monitors, projectors, LED walls, etc.
Mapping: Project onto complex surfaces
Use multiple projectors to create panoramic views
Customizable stage control surface, touchscreen control surface
Performer: Standalone intuitive control surface for VJ performances
Control any Event or effect parameters
Control connected devices from Aximmetry via GPIO, OSC, MIDI, DMX/ArtNet
Autorun mode for exhibition/video installations

 

Included with all Aximmetry software

Material prototyping; full PBR pipeline
3D scene prototyping: built-in primitives, FBX and Collada import
Sophisticated multi-material authoring assistant
Chroma keying
Video playback
Video conversion: format, resolution, color space, etc.; from/to image sequences
Composite video and add effects to it
Image/texture manipulation: format conversion, resizing, tiling, color adjustment, color space conversion, layering
Simple texture generation: 2D drawing elements, text, 2D effects, noise
Cubemap processing: loading and save as cross, bar, or 6-sided DDS formats; generate
PBR's irradiance and specular environment map generation from 3D scenes
control GPIO, OSC, MIDI, DMX/ArtNet devices

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Origin blog.csdn.net/john_dwh/article/details/131984707