UE Notes-AI Move To cannot end/interrupt normally 1

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  1. Enabling Stop on Overlap will cause the distance between the AI ​​and the target to be affected by the collision, and the actual effect needs to be processed as required

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  1. When Lock AILogic is True, the Task of Move To cannot be interrupted by the blackboard decorator

  2. When Use Continues Goal Tracking is True, the Move To node will not end according to the Acceptance Radius setting, but will always keep the Radius distance to follow the goal

The conclusions are obtained by trying to compare under limited conditions. If there are differences, welcome to discuss

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Origin blog.csdn.net/Fei_WuYan/article/details/129603125