Angelscript language introduction and recommended introductory books (10 books)

Angelscript is a scripting language for embedding into applications to provide custom scripting functionality. It is an object-oriented language with C++-like syntax and semantics.

Here are some of the features and capabilities of the Angelscript language:

1. C++-style syntax: The syntax of Angelscript is very similar to C++, so it is easy for developers who are familiar with C++ to get started.

2. Static type: Angelscript is a statically typed language, that is, variables must declare their type before they can be used. This helps improve code readability and performance.

3. Support object-oriented programming: Angelscript supports classes and objects, allows the creation and use of custom types, and defines encapsulated member functions and variables.

4. Support function overloading: Angelscript allows function overloading, that is, multiple functions can be defined with the same function name but with different parameter lists and return types.

5. Support exception handling: Angelscript provides an exception handling mechanism that can capture and handle exceptions that occur during runtime.

6. Extensibility: Angelscript allows developers to use C++ to extend and customize language features, such as defining custom primitive data types and functions.

7. Cross-platform: Angelscript can run on multiple platforms and is portable, so it can be easily integrated into different applications.

Angelscript is widely used in the field of game development, especially as a scripting language for game logic and event processing. Since its syntax is similar to C++, developers can use it to program various logic and functions in the game, such as character control, AI behavior, game events, etc. At the same time, Angelscript also has good performance and scalability, making it a common scripting language choice in game development.

Will the Angelscript language be eliminated?

At present, the Angelscript language has not been announced that it will be eliminated. Angelscript is a high-performance scripting language developed by Andreas Jonsson and widely used in the field of game development. It provides a concise and flexible scripting syntax that is easy to integrate into existing projects.

Although other languages ​​and technologies may be more popular and commonly used in certain fields and projects, Angelscript still has a certain user base and supporters. Many game developers use Angelscript as a scripting language in their game engines because it provides good performance and ease of use.

In addition, Angelscript is also continuously updated and maintained, and the developer team provides technical support and new functions for it to adapt to the changing programming environment and needs.

However, the popularity and use cases of programming languages ​​may change over time. New technologies and languages ​​are constantly emerging that may create competition for Angelscript. Therefore, whether Angelscript will be eliminated in the future depends on the needs and development trends of its users.

The following are 10 recommended books suitable for getting started with the Angelscript language, which introduce readers to the basics and applications of the Angelscript language:

1. "AngelScript for Beginners: A Comprehensive Guide" - This book guides readers step by step to understand the basic concepts and syntax of Angelscript, including variables, operators, and control flow. It also provides case studies and sample code to help readers learn by doing.

2. "Beginning Angelscript Game Programming" - This book focuses on using Angelscript to write game programs, and aims to help readers understand the core concepts of Angelscript and apply them to game development. It introduces scripted game logic, componentized design, and integration of Angelscript with game engines.

3. "Mastering Angelscript: An In-Depth Guide" - This book is suitable for readers who already have certain programming experience. By introducing the advanced features and techniques of Angelscript in detail, it helps readers understand and master the language in depth. It also contains a lot of sample code and case studies showing how to apply Angelscript in real projects.

4. "Angelscript Cookbook: Over 80 Recipes to Get the Best Out of Angelscript" - This book provides more than 80 practical examples of using Angelscript, covering various scenarios and applications, including game development, scripting tools, etc. Each example details steps and techniques for using Angelscript to solve a specific problem.

5. "Learning Game Physics With Angelscript" - This book combines Angelscript with the game physics engine, and introduces how to use Angelscript to write functions such as game physics simulation and collision detection. Readers will learn how to use Angelscript to handle physics and interactions in games.

6. Scripting in Angelscript: Advanced Techniques and Best Practices - This book explores techniques and best practices for advanced scripting using Angelscript. It covers topics such as modularization, optimization, error handling, and debugging to help readers improve code quality and performance.

7. "Building Game AI with Angelscript" - This book focuses on the method of using Angelscript to develop game artificial intelligence. Readers will learn how to design and implement AI-related functions such as character behavior, path planning, and decision trees, and understand the application scenarios of Angelscript in game AI development.

8. Game Development with Angelscript - This book provides a comprehensive guide to Angelscript, covering everything from syntax to advanced topics. It also includes a large number of code examples and project exercises to help readers master the development skills of Angelscript through practice.

9. "Angelscript: An In-Depth Introduction" - This book deeply analyzes the internal mechanism and implementation details of Angelscript, which is very helpful for readers who are interested in the underlying principles of Angelscript. It explains the core concepts of Angelscript's compilation process, virtual machine and memory management.

10. "Game Scripting Mastery" - Although this book does not only explain the Angelscript language, it includes a chapter on game scripting using Angelscript. Through this chapter, readers can learn how to integrate Angelscript into the game engine, and use it to implement functions such as game logic and event processing.

These books have different emphases and depths. Readers can choose suitable introductory books to learn Angelscript language according to their own needs.

Attached Angelscript quick sort code:

The following is a sample code that uses Angelscript to simulate quicksort:

void QuickSort(array<int>@ arr, int low, int high) {
    if (low &lt; high) {
        int pivot = Partition(arr, low, high);
        QuickSort(arr, low, pivot - 1);
        QuickSort(arr, pivot + 1, high);
    }
}

int Partition(array<int>@ arr, int low, int high) {
    int pivot = arr[high];
    int i = low - 1;

    for (int j = low; j &lt;= high - 1; j++) {
        if (arr[j] &lt; pivot) {
            i++;
            Swap(arr[i], arr[j]);
        }
    }

    Swap(arr[i + 1], arr[high]);
    return (i + 1);
}

void Swap(int&amp; in x, int&amp; in y) {
    int temp = x;
    x = y;
    y = temp;
}

void main() {
    array<int> numbers = {9, 5, 2, 7, 1, 3};
    QuickSort(numbers, 0, numbers.length() - 1);
    
    for (int i = 0; i &lt; numbers.length(); i++) {
        print(numbers[i] + " ");
    }
}</int></int></int>

This is a typical implementation of the quicksort algorithm. The function QuickSortpartitions the passed in array and recursively sorts the partitions. In Partitionthe function, select the last element as the pivot value (pivot), move the elements smaller than the pivot value to the left of the pivot value, and move the elements greater than the pivot value to the right of the pivot value. Finally returns the position of the reference value.

The main function maincreates an array of integers and calls QuickSorta function to sort it. Finally print the sorted array.

Please note that this example is just to demonstrate how to implement the quicksort algorithm in Angelscript, and does not consider the problems that may be encountered in practical applications such as performance optimization. In actual use, some improvements and optimizations may be required.

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Origin blog.csdn.net/q6115759/article/details/131452596