how to learn swoole

Swoole is a PHP-based asynchronous, parallel, high-performance network communication framework that can improve the performance and concurrency of PHP programs. To learn Swoole, you need to master the following steps:

  1. Learning asynchronous programming ideas: Swoole is an asynchronous programming framework. To learn Swoole, you must master asynchronous programming ideas and understand the difference between non-blocking IO and asynchronous IO.

  2. Learn the basics of network programming: Swoole is a network programming framework. To learn Swoole, you need to master the basic knowledge of network programming, including TCP, UDP, HTTP protocols, etc.

  3. Master the core components of Swoole: Swoole mainly includes four core components: Server, Client, Coroutine, and EventLoop. To learn Swoole, you must master how to use these four core components.

  4. Familiar with Swoole's common tools and frameworks: Swoole often needs to use some common tools and frameworks in development, such as Composer, Laravel, Yii, etc., and needs to have a deep understanding of how to use these tools and frameworks.

  5. Learning Swoole's case practice: The best way to learn Swoole is through practical projects, practice the application of Swoole in actual projects, and continue to learn and summarize.

The following is a simple HTTP server code example implemented using Swoole:

$http = new Swoole\Http\Server("0.0.0.0", 9501);

$http->on("start", function ($server) {
    
    
    echo "Swoole HTTP server is started at http://0.0.0.0:9501\n";
});

$http->on("request", function ($request, $response) {
    
    
    $response->header("Content-Type", "text/plain");
    $response->end("Hello World\n");
});

$http->start();

Asynchronous programming is a programming model. Different from the traditional synchronous programming model, the program of asynchronous programming will not wait for an operation to complete, but will perform other operations first, wait for the operation to complete and then return. The asynchronous programming model can improve the concurrent processing capability and performance of the program, especially in high-concurrency scenarios.

In asynchronous programming, non-blocking I/O and asynchronous I/O are two basic concepts. Non-blocking I/O is an I/O operation model, which means that when the program performs I/O operations, it will not wait for the I/O operation to complete and block, but returns immediately, and the program will process the I/O results later. Asynchronous I/O is an I/O operation model, which means that when the program performs I/O operations, it does not need to wait for the completion of the I/O operation, but registers a callback function first. function to process the result.

Swoole is a PHP-based asynchronous programming framework that can implement non-blocking I/O and asynchronous I/O operations in PHP to improve the concurrent processing capability and performance of the program. Before learning Swoole, you need to understand the basic concepts and principles of asynchronous programming ideas, non-blocking I/O and asynchronous I/O in order to better understand and apply Swoole.

Non-blocking I/O is an I/O operation model. Its basic concept is that when a program performs an I/O operation, it does not wait for the I/O operation to complete, but returns first, and the program subsequently processes the I/O operation. /O results. Implementing non-blocking I/O usually requires the use of some APIs provided by the operating system, such as fcntl(), ioctl(), select(), poll(), etc.

The principle is that when the program performs I/O operations, first set the I/O file descriptor to non-blocking mode, and then return immediately. At this time, if the I/O operation is completed, the number of bytes read or written will be returned; if the I/O operation is not completed, the EAGAIN or EWOULDBLOCK error code will be returned, indicating that it needs to wait for the next read and write event.

Asynchronous I/O is an I/O operation model. Its basic concept is that when a program performs I/O operations, it does not need to wait for the completion of the I/O operation, but registers an I/O operation request with the operating system. Then move on to other operations. When the I/O operation is completed, the operating system will notify the program, and the program will process the I/O result through the callback function. To implement asynchronous I/O, you usually need to use some APIs provided by the operating system, such as aio_read(), aio_write(), and so on.

The principle is that when a program performs an I/O operation, it will send an I/O request to the operating system and specify a callback function to process the result after the I/O operation is completed. At this point the program can continue to perform other operations without waiting for the I/O operation to complete. When the I/O operation is completed, the operating system calls the previously registered callback function to process the I/O result.

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Origin blog.csdn.net/qq_27487739/article/details/131180593