Fluid usage in Rust (fltk ui designer)

fl2rust

usage

$ cargo install fl2rust

Then run:

$ fl2rust <fl file>.fl > <output file>.rs

To automate this with cargo, we can use fl2rust as a library by adding it to our build dependencies:

# Cargo.toml
[dependencies]
fltk = "1"

[build-dependencies]
fl2rust = "0.4"
// build.rs
fn main() {
    use std::path::PathBuf;
    use std::env;
    println!("cargo:rerun-if-changed=src/myuifile.fl");
    let g = fl2rust::Generator::default();
    let out_path = PathBuf::from(env::var("OUT_DIR").unwrap());
    g.in_out("src/myuifile.fl", out_path.join("myuifile.rs").to_str().unwrap()).expect("Failed to generate rust from fl file!");
}
# src/myuifile.fl -> generated via fluid
# data file for the Fltk User Interface Designer (fluid)
version 1.0400
header_name {.h}
code_name {.cxx}
class UserInterface {open
} {
  Function {make_window()} {open
  } {
    Fl_Window {} {open selected
      xywh {138 161 440 355} type Double visible
    } {
      Fl_Button but {
        label {Click me}
        xywh {175 230 95 45}
      }
    }
  }
}
// src/myuifile.rs
#![allow(unused_variables)]
#![allow(unused_mut)]
#![allow(unused_imports)]
#![allow(clippy::needless_update)]

include!(concat!(env!("OUT_DIR"), "/myuifile.rs"));
// src/main.rs
use fltk::{prelude::*, *};
mod myuifile;

fn main() {
    let app = app::App::default();
    let mut ui = myuifile::UserInterface::make_window();
    ui.but.set_callback(move |_| {
        println!("Works!");
    });
    app.run().unwrap();
}

Several ways to obtain FLUID:

  • cargo install fltk-fluid
  • via package manager.
  • Build the fltk library yourself by using cmake.
  • Fluid is built when fltk-rs is built, it will be located in OUT_DIR.
  • archLinux install fluid (sudo pacman -S fltk)

i18n support

tr!Version 0.4.4 added i18n support via macros in the tr crate. To enable it:

  • In fluid, Edit->Project Settings...->Internationalization..
  • Change the dropdown menu to use GNU gettext (the tr crate supports both gettext-rs and gettext flavors).
  • Add tr to dependencies in Cargo.toml.
  • Add to our main.rs file:
#[macro_use]
extern crate tr;
  • Initialize tr as described in the tr crate's documentation.

known limitations

  • Adding arbitrary code or declaring global/member variables is not supported.
  • Only constructor methods are supported.
  • fl2rust does not check the correctness of the generated Rust code.

tutorial

  • Using FLUID (RAD tool) with Rust

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Origin blog.csdn.net/love906897406/article/details/125886655