Python fireworks (with source code)

I combined the Christmas tree and fireworks to draw, not much to say, the code is as follows, hurry up and give it to your favorite person! Time is running short, so don't laugh at it, I wish you all the best! Remember to change the signature before using it! Three times in a row~ Thank you!

Renderings:

Full code: 

'''
name:圣诞树+烟火
author:Babysen
'''
 
import turtle as t
import random
import threading
import time
import tkinter as tk
import math
from math import cos, sin, atan, sqrt
import numpy as np
 
t.screensize(bg='black')  # 定义背景颜色
 
# 心函数
def loving_heart(r):
    l = 2 * r
    t.left(45)
    t.forward(l)
    t.circle(r, 180)
    t.right(90)
    t.circle(r, 180)
    t.forward(l)
 
# 星函数
def loving_star(n):
    for i in range(5):
        t.forward(n / 5)
        t.right(144)
        t.forward(n / 5)
        t.left(72)
 
# 树函数(递归)
def tree(d, s):
    if d <= 0:
        return
    t.width(5)
    t.forward(s)
    tree(d - 1, s * .8)
    t.right(120)
    tree(d - 3, s * .5)
    t.right(120)
    tree(d - 3, s * .5)
    t.right(120)
    t.backward(s)  # 回退函数
 
 
# 画爱心部分
t.penup()
t.goto(0, 200)  # 设置起点位置
t.pendown()
t.pencolor('red')  # 设置画笔颜色
t.color('red')
t.begin_fill()  # 对图形进行填充
loving_heart(20)  # 执行画爱心函数
t.end_fill()
 
# 画树部分
n = 100
t.speed(0)
# t.Turtle().screen.delay(0)
t.right(225)
t.color("dark green")
t.backward(n * 4.8)
tree(15, n)
t.backward(n / 5)
 
# 绘制落叶
for i in range(100):
    a = 100 - 200 * random.random()
    b = 10 - 20 * random.random()
    t.speed(0)
    t.up()
    t.forward(b)
    t.left(90)
    t.forward(a)
    t.down()
    if random.randint(1, 2) == 1:
        t.color('tomato')
    else:
        t.color('wheat')
    t.circle(4)
    t.up()
    t.backward(a)
    t.right(90)
    t.backward(b)
 
# 绘制雪花
def drawsnow():  # 定义画雪花的方法
    t.speed(0)
    t.ht()  # 隐藏笔头,ht=hideturtle
    t.pensize(2)  # 定义笔头大小
    for i in range(160):  # 画多少雪花
        t.pencolor("white")  # 定义画笔颜色为白色,其实就是雪花为白色
        t.pu()  # 提笔,pu=penup
        t.setx(random.randint(-350, 350))  # 定义x坐标,随机从-350到350之间选择
        t.sety(random.randint(-100, 350))  # 定义y坐标,注意雪花一般在地上不会落下,所以不会从太小的纵座轴开始
        t.pd()  # 落笔,pd=pendown
        dens = 6  # 雪花瓣数设为6
        snowsize = random.randint(2, 10)  # 定义雪花大小
        for j in range(dens):  # 就是6,那就是画5次,也就是一个雪花五角星
            # t.forward(int(snowsize))  #int()取整数
            t.fd(int(snowsize))
            t.backward(int(snowsize))
            # t.bd(int(snowsize))  #注意没有bd=backward,但有fd=forward,小bug
            t.right(int(360 / dens))  # 转动角度
drawsnow()
 
# 画五角星
for i in range(-200,200,20):
    t.penup()
    t.goto(i, 300)  # 设置起点位置
    t.pendown()
    t.pencolor('yellow')  # 设置画笔颜色
    t.color('yellow')
    t.begin_fill()  # 对图形进行填充
    loving_star(30)
    t.end_fill()
    t.right(0)
 
for i in range(-150,150,20):
    t.penup()
    t.goto(i, 280)  # 设置起点位置
    t.pendown()
    t.pencolor('yellow')  # 设置画笔颜色
    t.color('yellow')
    t.begin_fill()  # 对图形进行填充
    loving_star(30)
    t.end_fill()
    t.right(0)
 
for i in range(-100,100,20):
    t.penup()
    t.goto(i, 260)  # 设置起点位置
    t.pendown()
    t.pencolor('yellow')  # 设置画笔颜色
    t.color('yellow')
    t.begin_fill()  # 对图形进行填充
    loving_star(30)
    t.end_fill()
    t.right(0)
 
for i in range(-50,50,20):
    t.penup()
    t.goto(i, 240)  # 设置起点位置
    t.pendown()
    t.pencolor('yellow')  # 设置画笔颜色
    t.color('yellow')
    t.begin_fill()  # 对图形进行填充
    loving_star(30)
    t.end_fill()
    t.right(0)
 
for i in range(-20,21,20):
    t.penup()
    t.goto(i, 220)  # 设置起点位置
    t.pendown()
    t.pencolor('yellow')  # 设置画笔颜色
    t.color('yellow')
    t.begin_fill()  # 对图形进行填充
    loving_star(30)
    t.end_fill()
    t.right(0)
 
# 写下署名
t.color("white")  # 填充颜色
t.up()  # 抬笔
t.goto(170, -240)
t.down()  # 落笔
t.write("Author:Babysen", font=("Times New Roman", 18, "normal"))
t.ht()
# t.done()
t.hideturtle()
time.sleep(2)
 
#烟火
WIDTH = 0
HEIGHT = 0
ORI = (0, 0)
COLOR = {'0': '#070920', 'navyblue': '#000080'}
FIRE = []
 
def setParam():
    global WIDTH
    global HEIGHT
    global ORI
    global FIRE
    WIDTH = t.window_width()
    HEIGHT = t.window_height()
    ORI = (0, -HEIGHT / 2)
    # gold
    FIRE.append(['white', '#FFD700', '#DAA520', '#BDB76B', ])
    # red
    FIRE.append(['white', '#F08080', '#A0522D', '#DC143C', ])
    # green
    FIRE.append(['white', '#7FFF00', '#32CD32', '#006400', ])
    # cyan
    FIRE.append(['white', '#40E0D0', '#00FFFF', '#008080', ])
    # pink
    FIRE.append(['white', '#FF69B4', '#FF1493', '#8B008B', ])
    # buff
    FIRE.append(['white', '#FFE4C4', '#FFDAB9', '#F0FFF0', ])
    # bluish
    FIRE.append(['white', '#ADD8E6', '#AFEEEE', '#00BFFF', ])
 
def dist(a, b):  # 距离
    return ((a - b) * (a - b)).sum()
 
def shoot():
    t.tracer(4)  # 在循环中,图形将一次画出4次循环的图
    t.pu()
    target = np.array((np.random.randint(-WIDTH // 6, WIDTH // 6),
                       HEIGHT // 6))  # 都在同一高度
    angle = atan((target - ORI)[1] / (target - ORI)[0])
    if angle < 0:
        angle += math.pi  # 纠正负方向
    unit = np.array([cos(angle), sin(angle)])  # 方向向量
    print('angle: ', angle)
    print('target: ', target)
    # 镜头的顺序坐标
    seq = np.array([ORI, ORI - 55 * unit, ORI - 105 * unit, ORI - 155 * unit])
    t.speed(0)  # 瞬动
    while dist(seq[0], target) > 120:  # 如果没有到达爆炸中心
        seq = seq + 30 * unit
 
        t.goto(seq[1])
        t.pd()
        t.width(3)
        t.pencolor('white')
        t.goto(seq[0])
        t.pu()
 
        t.goto(seq[2])
        t.pd()
        t.width(3)
        t.pencolor('yellow')
        t.goto(seq[1])
        t.pu()
 
        # 清除发射上去的光束尾迹
        t.goto(seq[3])
        t.pd()
        t.width(10)
        t.pencolor(COLOR['0'])
        t.goto(seq[2])
        t.pu()
        time.sleep(0.05)
 
    # 发射上去的光束最后清除
    t.pd()
    t.width(10)
    t.goto(seq[0])
    t.pu()
    time.sleep(0.1)
    return target  # 就在爆炸中心
 
def explode(center):
    number = np.random.randint(50, 100)  # 光束数
    colormode = np.random.randint(0, 5)
    unit = np.array([])  # 方向向量
    spd = []  # 每个光束的速度
    seq = []  # 每个波束的顺序坐标
    if colormode <= 1:
        coloridx = [np.random.randint(0, len(FIRE))]
    elif colormode == 2:
        coloridx = [np.random.randint(0, len(FIRE)),
                    np.random.randint(0, len(FIRE))]
    elif colormode == 3:
        coloridx = [np.random.randint(0, len(FIRE)),
                    np.random.randint(0, len(FIRE)),
                    np.random.randint(0, len(FIRE))]
    elif colormode == 4: 
        coloridx = []
 
    # 不同大小烟花的步骤
    steps = int((number ** 0.5) * 2)
 
    # 初始化
    for i in range(number):
        angle = np.random.rand() * 2 * math.pi - math.pi
        unit = np.append(unit, [cos(angle), sin(angle)]).reshape(-1, 2)
        seq = np.append(
            seq,
            [center,
             center - 10 * unit[i], center - 50 * unit[i],
             center - 90 * unit[i], center - 130 * unit[i],
             center - 135 * unit[i]]
        )
        spd.append(int(15 + (np.random.rand() - 0.5) * 5))
 
        if colormode <= 1:
            coloridx.append(coloridx[0])
        elif colormode == 2:
            coloridx.append(coloridx[np.random.randint(0, 2)])
        elif colormode == 3:
            coloridx.append(coloridx[np.random.randint(0, 3)])
        elif colormode == 4:
            coloridx.append(np.random.randint(0, len(FIRE)))
 
    seq = seq.reshape([-1, 6, 2]).astype(np.int32)
    t.tracer(0x3f3f3f3f)  # 关闭自动更新,0x3f3f3f3f是一个大数字 
 
    for stage in range(steps):
        for i in range(number):
            seq[i] = seq[i] + spd[i] * unit[i]
            seq[i][4] = center
            for cur in range(4):
                t.pu()
                t.goto(seq[i][cur + 1])
                t.pd()
                t.pencolor(FIRE[coloridx[i]][cur])
                t.width(4 - cur)
                t.goto(seq[i][cur])
                t.pu()
        if stage >= 5:  # 等待所有光束就位
            t.update()
            time.sleep(0.04)
 
    # 清除每次绽放的烟花
    for cur in range(4, -1, -1):
        for i in range(number):
            t.pu()
            t.goto(seq[i][cur + 1])
            t.pd()
            t.pencolor(COLOR['0'])
            t.width(100)
            t.goto(seq[i][cur])
            t.pu()
        time.sleep(0.02)
        t.update()
 
def main():
    t.setup(700, 750, 100, 0)
    setParam()
    while True:
        point = shoot()
        explode(point)
    exitonclick()  # 在任何位置单击退出
 
if __name__ == '__main__':
    main()

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Origin blog.csdn.net/2301_77069887/article/details/131254565