First of all, prepare a unity project, preferably version 2020 or above. Here I am using version 2020.3.33f1c2.
A total of three plugins need to be installed
Generally, you can search for xr in the unity registry
If there is no xr interaction toolkit plug-in, you can search the preview package of unity on the Internet, and just check it.
When you import the xr interaction toolkit, it will automatically restart unity, just select yes in the process
Then go to projectsetting to check
In fact, here and now you can stream, you can ignore the packaging settings of Android
Of course you can also set
Then switch platforms and select your device in build to start packaging
Of course, we also need the application of oculus to help in series, go to the official website to download
After the download is complete, you need to register a Facebook account and then log in. Remember to turn on the developer mode, and there are many tutorials on the Internet
Then you can see the connection status in the device.
At this time you put on your quest
Open the settings and wifi in the same panel of oculus link and click to enter, then click to run in unity to stream