VR Education: Let Education "Visualize" and Open the Way of Metaverse Teaching

Looking around the world, many higher education schools have already started the road of Metaverse teaching. In order to fundamentally solve the problems existing in the current classroom teaching and further improve the quality of classroom teaching, VR education can well improve these aspects.

Traditional education does not allow students to immerse themselves in the real knowledge environment, which weakens the depth of education to a certain extent. Relying on written expressions is boring and abstract. As time goes by, students' impressions of such knowledge negligible. Moreover, some experimental content in traditional teaching is dangerous, irreversible and irreversible, and students lack detailed observations. These are the limitations of traditional teaching.

Facing the limitations of traditional teaching, the school began to introduce VR panorama technology to improve it, integrate it with classroom teaching, and present difficult and doubtful points to students more vividly; on the other hand, it can clearly restore some things that cannot be realized in reality. Scenes and experiments, such as the Great Wall, the moon, the universe, etc.

1. VR education makes education "visualized"

Educational "visualization" refers to the use of VR panorama to teach more intuitively, and no longer stick to the expression of words in traditional teaching. For students, the immersive experience of VR video makes them feel like they are in the scene, so that students' vision is no longer limited by boundaries and frames. This novel experience is worth a thousand words;

VR education can help students visualize and understand complex courses. For example, in history class, students can view the Great Wall, pyramids and other ancient buildings through VR panorama; in physics class, explore the movement of celestial bodies; Observe the growth of plants, etc., and understand the knowledge points more intuitively.

2. The evolution of classroom teaching methods

For teachers, classroom teaching methods have also changed, from traditional teaching with blackboard + chalk to teaching with equipment such as projectors, and then to multimedia teaching such as electronic whiteboards and videos. VR education is also a reform point of classroom teaching. Although multimedia teaching is the same Compared with the past teaching, there is diversity, but the classroom is still boring, and the students' comprehension ability has not been well improved;

VR education is based on VR panorama technology, which is very attractive in terms of immersion and interactivity. Students can perform simple interactions in the virtual scene, and teachers build a learning environment based on the VR scene. Explore the desire to improve students' interest in learning.

VR education allows students to experience certain things more realistically, prompting students to form deeper memories, which cannot be displayed in traditional classroom teaching. Through this novel experience, students can understand and experience what they have learned in a deeper level ; and through personal experience, students can communicate with each other, share different views on problems, learn from each other, and make teaching more efficient.

VR education is a leap in the development of educational technology. It not only actively responds to the double reduction policy, but also reduces the academic pressure of students to a certain extent, and promotes the all-round development of students' morality, intelligence, physique, art and labor. With the continuous improvement of VR panorama technology, VR education has balanced educational resources, provided teaching services for some remote areas, and promoted the common development of education.

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Origin blog.csdn.net/kuleimanvrqj/article/details/130952473