Unity c# Application class file path

Application.dataPath The absolute path of the Assets resource folder.
Application.persistentDataPath The persistent data storage path. The paths are different on different platforms, but they all exist. The absolute path is
Application.streamingAssetsPath. The absolute path of the StreamingAssets folder directory under the Assets resource folder.
Application.temporaryCachePath The cache directory when the game is running is also an absolute path
 

The path directory returned by Application.dataPath has no access rights on the mobile side (neither can access this directory).

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Origin blog.csdn.net/qq_21743659/article/details/130622893