1. First import the SteamVR package and initialize it. For details, refer to the link:
https://blog.csdn.net/weixin_38484443/article/details/124717870?spm=1001.2014.3001.5501
2. Go to Unity AssetStore and add ViveInputUtility to "My Resources"
https://assetstore.unity.com/
3. Create a new Unity project, here use the 2020.3.26 version for project testing
4. Import the ViveInputUtility package
5. Initialize
6. Run the Demo
After importing SteamVR and ViveInputUtility, the directory structure is as follows, you can run the internal Demo for experience, starting from the next chapter interactive function.