UE realizes placing objects according to splines

1. Achieve goals

UE implementation 按样条等距摆放物体, the GIF animation example is as follows:

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2. Implementation process

Taking the simplest arrangement of objects equidistantly by splines as an example, the realization principle is very simple. Just set the spacing of the objects, then get the world position of the point at a certain distance along the spline, and place the objects.

You can directly write the blueprint or use a third-party plug-in ProInstance Tools Pluginto implement it. Here, you can directly use the plug-in.

For the specific method of obtaining the plug-in, see the reference materials in the third part.
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(1) Place the downloaded plug-in in Engine>Plugins>Marketplacea folder in the UE5 installation directory:

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(2) Enable the plugin

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Origin blog.csdn.net/weixin_45782925/article/details/128773147