How to access the HybridCLR (codenamed wolong, formerly huatuo) hot update framework for Unity

I. Introduction

HybridCLR (codenamed wolong) is a nearly perfect native c# hot update solution for Unity full platform with complete features, zero cost, high performance and low memory.

The official provides a complete tutorial: HybridCLR quick start

The official also provides a simple small Demo, which demonstrates how to use HybridCLR to achieve hot update. hybridclr_trial

The official documents are actually very detailed. My purpose of writing this article is mainly to record my access process.

We can download the official sample Demo, and it is easier to understand HybridCLR by referring to the Demo.

2. Environment configuration

The first step is to configure the environment. We need to import the hybridclr_unity plugin into the project. There are many methods. The official recommendation is to install it through packageManager, or you can download it directly from github and put it in the project. Refer to the official tutorial: Install HybridCLR

3. Configure Project Setting

ScriptingBackend is il2cpp
Api Compatability Level Switch to .Net 4
Check if the bybridclr_trial example is set normally.
Refer to the official tutorial: Project Settings

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Origin blog.csdn.net/qq563129582/article/details/130097168