swift -> keyboard class (UIInputViewController) initial keyboard height and modified height

 

Initialize height 

class KeyboardViewController: UIInputViewController {    
    override func updateViewConstraints() {
        super.updateViewConstraints()
        print("view update view");
    }
    override func viewWillAppear(_ animated: Bool) {
        super.viewWillAppear(animated)
        print("view will appear");
        self.inputView!.addConstraint(windowConstraintsHeight);
    }
    
    override func viewDidLoad() {
        super.viewDidLoad()
        
        //Check whether the pinyin is legal reference pinyin array
       
        //---- Set keyboard popup height-------
        let dummyView = UILabel(frame:CGRect.zero)
        dummyView.translatesAutoresizingMaskIntoConstraints = false;
        self.view.addSubview(dummyView);
        windowConstraintsHeight = NSLayoutConstraint( item:self.inputView!, attribute:.height, relatedBy:.equal, toItem:nil, attribute:.notAnAttribute, multiplier:0.0, constant:CGFloat(500))//500 is the keyboard height

 

Change the height in the middle

            
            self.inputView?.removeConstraint(windowConstraintsHeight)
          
            windowConstraintsHeight = NSLayoutConstraint( item:self.inputView!, attribute:.height, relatedBy:.equal, toItem:nil, attribute:.notAnAttribute, multiplier:0.0, constant:CGFloat(800))
            //
            self.viewWillAppear(true);
            self.updateViewConstraints();
            //The main window jumps to another View(ViewController(),)
            self.present(ViewController(), animated: true, completion: nil);

 

 

 

 

 

 

 

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