ET framework---Component list

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Continuous update. . .

A

ActorProxyComponent

ActorMessageDispatherComponent

ActorManagerComponent

AppManagerComponent

AllotMapComponent

ActorComponent

B

BehaviorTreeComponent

(This is a component related to the behavior tree. The behavior tree is used for AI control and is not a basic function. We will not talk about it here. If you have the opportunity to talk about AI in the future, you can come back and talk about it.)

BundleDownloaderComponent

BenchmarkComponent

C

ClientFrameComponent

ClientComponent

ConfigComponent

D

DBComponent

DBCacheComponent

DBProxyComponent

E

EventComponent

F

G

GateSessionKeyComponent is too simple to talk about.

GateSessionKeyComponent (无 无)

GlobalConfigComponent

H

I

J

K

L

LocationProxyComponent

LocationComponent

LocationComponent

LandlordsLoginComponent

M

MessageDispatherComponent

MatcherComponent

MatchRoomComponent

MatchComponent

N

NetOuterComponent (big guy)

NetInnerComponent

O

OptionComponent

Online Component

OpcodeTypeComponent

P

PlayerComponent

Q

R

ResourcesComponent

RealmGateAddressComponent

S

StartConfigComponent

SessionComponent

SessionUserComponent

T

TimerComponent

U

UnitComponent

UIComponent

Like the behavior tree, UI we will leave it alone here.

UnityWebRequestAsync

V

W

S

AND

WITH

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