The beginning of UE4

1. Modify the gamemode

  Build c++, blueprint extension

2. Import resources

3. Modify the player

  Build c++, blueprint extension

4. Bind the mesh to the player

5. Bind the input and output to the player

 

ue4 has a frame, u3d does not have a frame, ue4 wrote the interface to enter the game, modify it according to your needs

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