Mobile APP Design

1. Design process

  Product Manager: Requirements, upload and download

  User Research Department: software user experience, crowd classification, market research, and competition

  Interaction Design Department: draw interactive prototype diagrams

    ① Reserve a place and lead the designer to design

    ②Note the level and connection relationship of the page

    ③Display the basic appearance of the page for review and modification

  Visual Groups: Graphic, Web, Interface, Video

  Front-end engineer

  backend engineer

  app: adaptation point and profit point

2. Icon Design

  1. Icon classification

    Silhouette icons (one-line icons): only shapes

    Flat icons: shapes and colors

    Skeuomorphic Icons: Shape, Color, and Texture

    2D, 3D icons:

      2D: Flattened but no projection

      3D: Compared with the skeuomorphic icons, it has more realistic details and a more refined texture

  2. Design process

    Graphic Construction: Scale

    Color fill: same color

    Material addition

  3. Layer Style: Drop Shadow

    Style added:

      One-sided effect: shadow

      Double-sided effect: Bevel and Emboss

      There are effects around: light

    Floating effect:

      Inline: inner shadow + shadow upper dark and lower bright

      Outer floating: inner shadow + projection, light up and dark down

  4. Icon unity problem

    Shape: regular shape, irregular shape

    Style: silhouette, flat, skeuomorphism

    colour:

      natural color: the natural color of things

      Emotional colors: those with personal emotions that cannot be replaced by symbols in nature (audience, corporate culture, personal understanding)

    Style: global light, generally 90°; individual light

3. Interface Design

  1. Interface design method

    ①If the top bar has texture: the top and bottom are the same; if the top bar is white: the bottom bar is white/gray, the icon is a linear icon, and the icon is a color block after clicking to highlight; if the top bar is not white, the bottom bar is white /light grey

    ②Font

    ③ Internal picture display (reference value)

      1:2 General homepage banner

      4:3 Picture display of the text

      Fibonacci: 1:1:2:3:5:8:13:...≈0.618 (Golden Ratio)

      16:9 / 16:10 Human Vision Ratio

  2. Plate type

    The space should be ventilated, the distance between components should be unified, and the layout should be unified

  3. The interface design is popular

    SCS: Unique Shades simple color schemes

    CS: cards (waterfall)

    CF: content only content first

    CD: circle design circle design

  4. Interactive form

    ①List structure Bottom bar menu

    ②Side-sliding column, personalized APP (simple)

    ③Waterfall flow The content is single and the amount of information is large

    ④The carousel has less content and a strong sense of design

    ⑤ Jiugongge The content is clearly differentiated

  5. Color matching

    Background color: 70~80%

    Main color: 15~20%

    Accent Color: 5%

    Secondary color: 5%

4. APP analysis

  News APP:

    watch the news

    watch video

    see the picture

    Personal functions: share, comment, favorite, subscribe, weather, air quality

    Software features: night mode, font size, offline download, clear cache

  Social APP:

    loading page: logo (reflects the positioning of the software)

    color: blue

    Software features (adaptability, profitability):

      Adaptability:

        Social (chat), Friends: add as friend, delete function, chat/history, personal settings

        Add as friends: account search, nearby people (open location), advanced search, scan QR code, shake, address book

        Delete function: delete traces, blacklist

        Chat/History: Find History, Delete Records

        Personal settings: avatar, signature, album, name, gender, hobbies (screening mechanism)

      Profitability:

        Functional positioning for software

        Virtual stage: mutual exchange of virtual gifts, rankings, virtual mall, interactive games (contrast, software stickiness, increased interaction, extension of profit)

        Physical stage: image packaging, image recommendation

 

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