UE4 Matinee makes camera animation and blueprint playback (UE4.11 and UE4.19 tested)

(1) Open Matinee to create a camera track



(2) Select the Movement track, drag the timeline to a new time point, press enter to add a new keyframe, and drag the camera to adjust the position. A yellow track appears for a camera, this is the camera animation track. Click the Play button to play the animation. Close Matinee and save.


(3) Select CameraActor and MatineeActor in the Level Editor to create corresponding objects in the Level blueprint, and use Set View Target with Blend to play the animation in Matinee.


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