(off-topic)
Although LCA is not the fastest tree chain division (listen to lzw boss say that LCT is faster), but because I want to learn, I study hard.
Because those on the Internet are all piecemeal, I finally understand it through patchwork and understanding.
Then I will repeat it with my own understanding~ It can be said that it is full of money to teach~
(Main article)
For the concept of tree chain segmentation, please poke into this article ~
The principle is specifically explained in the program~
For details , please click here
#include <iostream> #include <cstring> #include <cstdio> using namespace std; const int MAX=500005; struct Edge //adjacency list { int to,next; }edge[MAX << 1]; int fa[MAX], top[MAX], deep[MAX], size[MAX], son[MAX]; //The heavy son of the number of sub-tree nodes (respectively) int first[MAX],tot; void add(int i,int j) { //The adjacency list stores the undirected graph~ edge[++tot].to = j; edge[tot].next = first[i]; first[i] = tot; } void dfs1(int p) //p current node { //The first dfs, used to find the parent node & depth & number of child nodes & heavy nodes of all nodes size[p] = 1; //The number of p child nodes is initialized and counted because it is used to return to the last layer so that its father can get the exact number of child nodes deep[p] = deep[fa[p]]+1; //Define the depth of point p (its father+1) for (int a = first[p]; a; a = edge[a].next) { // Traverse all nodes connected to point p int b = edge[a].to; //The point that p reaches through an edge connected to it (too lazy to type so use a variable instead) if (b == fa[p]) continue; //If you accidentally connect to the parent node of p, do not process and continue to the next point fa[b] = p; //Before dfs is required, determine the parent node of the next node. If the external memory is placed, it will be doubled several times. dfs1(b); size[p]+=size[b]; //Count the number of child nodes of the current node if (size[b] > size[son[p]]/* || !son[p] (can be omitted because the previous item has been included)*/) son[p] = b; } //(The previous line) If the child node of p's child node b is greater than the original heavy child of p || No over-heavy node is set (can be omitted, see the next explanation) } //Because son[p] is 0 when it is not set size[0] is initially defined as 0 size[b] Since the deep search is definitely greater than 0 void dfs2(int p,int father) //p current node father The starting point of the chain where the current node is located { //The second dfs finds the starting point of the chain where each node is located (see later) top[p] = father; //Describe the chain start point of the current node as father if (!son[p]) return; // don't process if p is not on the heavy chain dfs2(son[p],father); //Remember the starting point father of the point on the same heavy chain for (int a = first[p]; a; a = edge[a].next) { // Traverse all nodes connected to point p int b = edge[a].to; //The point that p reaches through an edge connected to it (too lazy to type so I also use the same variable instead) //(Down) If b is not a heavy child node of p & is not a parent node of p, set its vertex as its own recursive new heavy chain if (b != son[p] && b != fa[p]) dfs2(b,b); } //(Upstream supplement) The new heavy chain is to continue searching from its vertex after finding the light chain, and all of them must be found } intmain() { int n,m,g,i,j; scanf("%d%d%d",&n,&m,&g); for (int a = 1; a < n; a++) { //Enter the edge adjacency list connecting two nodes here and store the undirected graph here scanf("%d%d",&i,&j); add(i,j); add(j,i); //Key point } dfs1(g); //First deep search dfs2(g,g); //Second deep search for (int a = 1; a <= m; a++) { //The nearest common ancestor of i and j is queried here scanf("%d%d",&i,&j); while (top[i] != top[j]) //if i and j have different chain start points then { //If the depth of the starting point of the respective chains of i and j is different, modify the deep one first if (deep[top[i]] < deep[top[j]]) j = fa[top[j]]; else i = fa[top[i]]; //Connect the vertex of the node to be modified to the vertex of the parent node of the point (maybe not quite right) } //Only one can be modified at a time, otherwise two points may pass by if they are modified together if (deep[i] > deep[j]) printf("%d\n",j); else printf("%d\n",i); } //The two points are on the same chain at this time. Because it is looking for the nearest common ancestor, the point with a smaller depth is output return 0; //(Upstream explanation) Because the point with a larger depth has to go up to meet the point with a smaller depth }
It's probably like this. I think it's fried chicken. OvO
It took 1344ms to pass the template question, which is still relatively slow =-=
Then add random optimization (don't look =-=)
#define r register #include <iostream> #include <cstring> #include <cstdio> using namespace std; const int MAX=1 << 19; struct Edge { int to,next; }edge[MAX << 1]; int fa[MAX],top[MAX],deep[MAX],size[MAX],son[MAX],first[MAX],tot; inline void read(int &x) { char q = getchar();x = 0; while (q < '0' || q > '9') q = getchar(); while (q <= '9' && q >= '0') x = (x << 1) + (x << 3) + q - (3 << 4), q = getchar(); } void writeln(int x) { tot = 0; char q [8]; while (x) q[++tot] = (x%10) + (3 << 4), x /= 10; while (tot) putchar(q[tot--]); putchar('\n'); } void add(r int x,r int y) { edge[++tot].to = y; edge[tot].next = first[x]; first[x] = tot; } void dfs1(int p) { ++size[p];deep[p] = deep[fa[p]]+1; for (r int a = first[p]; a; a = edge[a].next) { r int b = edge[a].to; if (b == fa[p]) continue; fa[b] = p;dfs1(b);size[p]+=size[b]; if (size[b] > size[son[p]]) son[p] = b; } } void dfs2(int p,int father) { top[p] = father; if (son[p]) dfs2(son[p],father); for (r int a = first[p]; a; a = edge[a].next) { r int b = edge[a].to; if (b != son[p] && b != fa[p]) dfs2(b,b); } } intmain() { r int i,j,m; int n,g; read(n);read(m);read(g); for (r int a = 1; a < n; a++) { read(i);read(j); add(i,j);add(j,i); } dfs1(g); dfs2(g,g); while (m--) { read(i);read(j); while (top[i] != top[j]) if (deep[top[i]] < deep[top[j]]) j = fa[top[j]]; else i = fa[top[i]]; if (deep[i] > deep[j]) writeln(j); else writeln(i); } return 0; }1140ms=-= not much use