Watchdog performance software test, "Watchdog: Legion" PC version performance test is not recommended for light chasing, and the optimization is extremely poor

"Watch Dogs: Legion" PC version performance test does not recommend light chasing, the optimization is extremely poor

2020-11-02 09:08:18 Source: You Editor: Blood River Comments (0)

As the first work of Ubisoft's "Three Swords" this year, "Watch Dogs: Legion" was officially released at the end of last month. The foreign media DSOGaming also experienced the game for the first time, and brought players a PC version of the game performance test. DSOGaming used Intel i9 9900K CPU, 16G DDR4 3600Mhz memory, and tested AMD Radeon RX580 and RX Vega 64, NVIDIA RTX 2080Ti and GTX980Ti respectively in terms of graphics card.

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The software uses Windows 10 64-bit system, GeForce 457.09 driver, and Redeon Adrenalin 2020 Edition 20.10.1 driver. This game requires more than 4G of video memory even at the lowest quality settings, so the GTX 690 was not used for testing.

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Ubisoft has provided a large number of graphics settings for players to adjust. Sadly, these settings don't have any effect on CPU usage, which is where many PC gamers are most limited in this game. In fact, the built-in benchmarking program of this game does not fully reflect the performance of the actual game. This test will also not cover DLSS and ray tracing.

In order to test the performance of this game under various CPU threads, DSOGaming simulated dual-core, quad-core and six-core CPU environments respectively. After turning off hyper-threading, the simulated dual-core suffered severe freezes and could not run the game at all. After enabling hyperthreading, the simulated dual-core can achieve a minimum of 43fps and an average of 64fps in the test scene. The game can also run smoothly with other CPU environment settings, but in actual operation, the frame rate when driving will drop to around 50fps.

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For older generation CPUs, the situation is less optimistic. DSOGaming's Intel i7 4930K couldn't run the test scene smoothly in the ultimate picture quality. At 1080p and 1440p resolutions, the frame rate dropped to 46fps. What's interesting is that older generation Inter CPUs can't reach the limit. Although the CPU usage is above 60%, it has never been close to 90% or 95%. This game may be more dependent on memory frequency, which is also a bottleneck for many PC configurations.

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Fortunately, users of newer CPUs can achieve a stable 60fps after tweaking certain settings. Using the settings below, DSOGaming achieved a stable 60fps in the test environment and a minimum frame rate of 62fps while driving.

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