Unity URP hand-made a PBR material of its own

Hehe, can you spot which is the official lit shader and which is the PBRshader I hand-painted.

Then you can magically change it into a stylized PBR pull

Take a pit first, and if you have time later, you will sort out the pbr process and related formulas of URP.

 

Finally, be sure to pay attention to whether your shader conforms to the SRP Batcher!

 

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Origin blog.csdn.net/lvcoc/article/details/123417169