C4D Quick Start Tutorial - Editable Mode

C4D Quick Start Tutorial - Editable Mode

C4D version R24

We have used it before, this time I will explain it in detail.


editable mode

Editable mode, as the name suggests, allows editing of selected objects.

Create a plane (or a cube or whatever) and take care to set the subdivision.
Establish
Note the now icon.
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Select the plane and press the shortcut key [C] to convert it to editable mode.
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Now it is editable. Note that the process is irreversible (mainly this symbol), so don't forget to copy one layer first when you make it.
Later, I want to select the whole (pseudo-exit edit mode), select the model mode
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point mode

Select point mode to operate on all points of the object.
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Orange is the selected point. When selecting multiple points, hold down [Shift] and
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I can operate at will.
For example, to delete something related to this point, press [del], and
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I will first select the arc on both sides of the point below
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, right-click to chamfer, and change [Shape] in [Modification] to a rounded
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drag point in the property bar That's it (don't forget to adjust the subdivision attribute, I made a small picture, but actually don't need such a large value.)
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line mode

Lines can be selected to operate in much the same way as point mode.
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I can choose any side to adjust, and here comes the problem. Some I don't need a whole edge. At this time, we can control the length of the edges we want by adding nodes.
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Create points where you want and
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you're done. Don't forget to confirm and click Back to Move Tool. Otherwise, you will create a new node no matter what.
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Now you can control it
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face mode

The method of use is almost the same.
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I won’t talk much about it here, I’m afraid of embarrassment, ლ(′◉❥◉`ლ). You can add edge loops to cut, as well as cut planes. to split face.
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Basically, the above three tools can be operated face to face, and interested friends can try it
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Origin blog.csdn.net/weixin_45020839/article/details/123076762