table of Contents
2. Knowledge reserve
Before explaining Binder
, we first understand some Linux
basic knowledge
2.1 Process space division
- A process space is divided into user space & kernel space (
Kernel
), which separates the user & kernel in the process - The difference between the two:
- Between processes, user space data cannot be shared, so user space = non-shareable space
- Between processes, data in the kernel space can be shared, so kernel space = sharable space
All processes share 1 kernel space
- & In-process user space kernel space required to interact via system calls , mainly through the function:
- copy_from_user(): Copy data from user space to kernel space
- copy_to_user(): Copy the data in the kernel space to the user space
2.2 Process isolation & cross-process communication (IPC)
-
Process isolation
In order to ensure safety & independence, a process cannot directly operate or access another process, that isAndroid
, the processes are independent and isolated from each other -
Cross-process communication (
IPC
)
means that data interaction and communication are required between processes -
Basic principles of inter-process communication
a.
Binder
The function is to connect the two processes and realize the mmap() system call, which is mainly responsible for creating the data receiving buffer space & managing the data receiving buffer
b. Note: The traditional cross-process communication needs to copy the data twice, butBinder
The mechanism only needs 1 time, mainly using memory mapping, which will be explained in detail below
2.5 Memory mapping
For details, please see the article: Operating System: Graphical Detailed Memory Mapping
3. Binder cross-process communication mechanism model
3.1 Model schematic
Binder
Inter-process communication mechanism model based on Client - Server
mode
3.2 Model composition role description
Here focus on explaining Binder
the driving role & principle:
- Introduction
- The core principle of inter-process communication
Regarding its core principle: memory mapping, please see the article for details: operating system: detailed graphics and text memory mapping
3.3 Model principle step description
3.4 Additional instructions
Note 1: Client
process, Server
process & Service Manager
the interaction between the processes must pass Binder
the driving (use open
and ioctl
file manipulation functions), rather than direct interaction
the reason:
Client
Processes,Server
processes &Service Manager
processes belong to the user space of the process space, and inter-process interaction is not allowedBinder
The driver belongs to the kernel space of the process space, which can carry out inter-process & intra-process interaction
Therefore, the schematic diagram can be expressed as the following:
Dotted lines indicate not direct interaction
Note 2: Binder
drive & Service Manager
process belongs to Android
the infrastructure (ie, the system has achieved good); and Client
process and the Server
processes belonging to Android
the application layer (requires developers to achieve their own)
Therefore, when the inter-process communication is performed, the developer only needs custom Client
& Server
process and explicit use of the above-described three steps, by means of the final Android
basic structure can be completed interprocess communication functions
Description 3: Binder request thread management
Server
The process creates many threads to handleBinder
requestsBinder
The thread management of the model adoptsBinder
the thread pool of theBinder
driver and is managed by the driver itself
Not managed by the
Server
process
- The
Binder
default maximum number of threads in a process is 16, and requests that exceed them will be blocked waiting for idle Binder threads.
Therefore, when dealing with concurrency issues during inter-process communication, such as
ContentProvider
when used, itsCRUD
(create, retrieve, update, and delete) methods can only have 16 threads working at the same time
- At this point, I believe that everyone
Binder
has a very clear qualitative understanding of the cross-process communication mechanism model. - Below, I will go through an example, analysis of
Binder
inter-process communication mechanism modelAndroid
specific code implementation
That is, analyze how the above steps
Android
are specifically implemented in code
4. The specific implementation principle of the Binder mechanism in Android
Binder
Mechanism in theAndroid
implementation of mainly depends onBinder
the class that implementsIBinder
the interface
The following will explain in detail
- Examples:
Client
Process call theServer
add function process (a and b integer addition)
which is:
Client
Process needs to pass two integers toServer
processServer
The process needs to return the result of the addition to theClient
process
- Specific steps
Below, I willBinder
analyze the steps according to the cross-process communication mechanism model
Step 1: Register for the service
- Process Description
Server
process byBinder
driving to theService Manager
process of registration services - Code implementation
Server
process creates aBinder
target
Binder
Entity isServer
a process inBinder
the presence of the drive in the form of- The object stores
Server
andServiceManager
information (stored in the kernel space)Binder
The driverBinder
findsServer
objects in user space through entities in kernel space
- Code analysis
Binder binder = new Stub();
// 步骤1:创建Binder对象 ->>分析1
// 步骤2:创建 IInterface 接口类 的匿名类
// 创建前,需要预先定义 继承了IInterface 接口的接口 -->分析3
IInterface plus = new IPlus(){
// 确定Client进程需要调用的方法
public int add(int a,int b) {
return a+b;
}
// 实现IInterface接口中唯一的方法
public IBinder asBinder(){
return null ;
}
};
// 步骤3
binder.attachInterface(plus,"add two int");
// 1. 将(add two int,plus)作为(key,value)对存入到Binder对象中的一个Map<String,IInterface>对象中
// 2. 之后,Binder对象 可根据add two int通过queryLocalIInterface()获得对应IInterface对象(即plus)的引用,可依靠该引用完成对请求方法的调用
// 分析完毕,跳出
<-- 分析1:Stub类 -->
public class Stub extends Binder {
// 继承自Binder类 ->>分析2
// 复写onTransact()
@Override
boolean onTransact(int code, Parcel data, Parcel reply, int flags){
// 具体逻辑等到步骤3再具体讲解,此处先跳过
switch (code) {
case Stub.add: {
data.enforceInterface("add two int");
int arg0 = data.readInt();
int arg1 = data.readInt();
int result = this.queryLocalIInterface("add two int") .add( arg0, arg1);
reply.writeInt(result);
return true;
}
}
return super.onTransact(code, data, reply, flags);
}
// 回到上面的步骤1,继续看步骤2
<-- 分析2:Binder 类 -->
public class Binder implement IBinder{
// Binder机制在Android中的实现主要依靠的是Binder类,其实现了IBinder接口
// IBinder接口:定义了远程操作对象的基本接口,代表了一种跨进程传输的能力
// 系统会为每个实现了IBinder接口的对象提供跨进程传输能力
// 即Binder类对象具备了跨进程传输的能力
void attachInterface(IInterface plus, String descriptor);
// 作用:
// 1. 将(descriptor,plus)作为(key,value)对存入到Binder对象中的一个Map<String,IInterface>对象中
// 2. 之后,Binder对象 可根据descriptor通过queryLocalIInterface()获得对应IInterface对象(即plus)的引用,可依靠该引用完成对请求方法的调用
IInterface queryLocalInterface(Stringdescriptor) ;
// 作用:根据 参数 descriptor 查找相应的IInterface对象(即plus引用)
boolean onTransact(int code, Parcel data, Parcel reply, int flags);
// 定义:继承自IBinder接口的
// 作用:执行Client进程所请求的目标方法(子类需要复写)
// 参数说明:
// code:Client进程请求方法标识符。即Server进程根据该标识确定所请求的目标方法
// data:目标方法的参数。(Client进程传进来的,此处就是整数a和b)
// reply:目标方法执行后的结果(返回给Client进程)
// 注:运行在Server进程的Binder线程池中;当Client进程发起远程请求时,远程请求会要求系统底层执行回调该方法
final class BinderProxy implements IBinder {
// 即Server进程创建的Binder对象的代理对象类
// 该类属于Binder的内部类
}
// 回到分析1原处
}
<-- 分析3:IInterface接口实现类 -->
public interface IPlus extends IInterface {
// 继承自IInterface接口->>分析4
// 定义需要实现的接口方法,即Client进程需要调用的方法
public int add(int a,int b);
// 返回步骤2
}
<-- 分析4:IInterface接口类 -->
// 进程间通信定义的通用接口
// 通过定义接口,然后再服务端实现接口、客户端调用接口,就可实现跨进程通信。
public interface IInterface
{
// 只有一个方法:返回当前接口关联的 Binder 对象。
public IBinder asBinder();
}
// 回到分析3原处
After registration services, Binder
drivers hold Server
the process of creating Binder
an entity
Step 2: Obtain service
Client
Use a processservice
before (here is the sum function ), to go throughBinder
the driveServiceManager
to obtain the corresponding processService
information- The specific code implementation process is as follows:
At this point, Client
the process and the Server
process has established a connection
Step 3: Use the service
Client
The process according to the obtained Service
information ( Binder
proxy object), by Binder
driving the establishment and Service
where the Server
link-process communication, and start using the service
-
Process description
Client
The process sends the parameters (integer a and b) to theServer
processServer
The processClient
calls the target method (that is, the addition function) according to the process requirementsServer
The process returns the result of the target method (that is, the result after the addition) to theClient
process
-
Code implementation process
Step 1: The Client
process sends the parameters (integer a and b) to the Server
process
// 1. Client进程 将需要传送的数据写入到Parcel对象中
// data = 数据 = 目标方法的参数(Client进程传进来的,此处就是整数a和b) + IInterface接口对象的标识符descriptor
android.os.Parcel data = android.os.Parcel.obtain();
data.writeInt(a);
data.writeInt(b);
data.writeInterfaceToken("add two int");;
// 方法对象标识符让Server进程在Binder对象中根据"add two int"通过queryLocalIInterface()查找相应的IInterface对象(即Server创建的plus),Client进程需要调用的相加方法就在该对象中
android.os.Parcel reply = android.os.Parcel.obtain();
// reply:目标方法执行后的结果(此处是相加后的结果)
// 2. 通过 调用代理对象的transact() 将 上述数据发送到Binder驱动
binderproxy.transact(Stub.add, data, reply, 0)
// 参数说明:
// 1. Stub.add:目标方法的标识符(Client进程 和 Server进程 自身约定,可为任意)
// 2. data :上述的Parcel对象
// 3. reply:返回结果
// 0:可不管
// 注:在发送数据后,Client进程的该线程会暂时被挂起
// 所以,若Server进程执行的耗时操作,请不要使用主线程,以防止ANR
// 3. Binder驱动根据 代理对象 找到对应的真身Binder对象所在的Server 进程(系统自动执行)
// 4. Binder驱动把 数据 发送到Server 进程中,并通知Server 进程执行解包(系统自动执行)
Step 2: The Server
process Client
calls the target method (that is, the addition function) according to the progress requirements
// 1. 收到Binder驱动通知后,Server 进程通过回调Binder对象onTransact()进行数据解包 & 调用目标方法
public class Stub extends Binder {
// 复写onTransact()
@Override
boolean onTransact(int code, Parcel data, Parcel reply, int flags){
// code即在transact()中约定的目标方法的标识符
switch (code) {
case Stub.add: {
// a. 解包Parcel中的数据
data.enforceInterface("add two int");
// a1. 解析目标方法对象的标识符
int arg0 = data.readInt();
int arg1 = data.readInt();
// a2. 获得目标方法的参数
// b. 根据"add two int"通过queryLocalIInterface()获取相应的IInterface对象(即Server创建的plus)的引用,通过该对象引用调用方法
int result = this.queryLocalIInterface("add two int") .add( arg0, arg1);
// c. 将计算结果写入到reply
reply.writeInt(result);
return true;
}
}
return super.onTransact(code, data, reply, flags);
// 2. 将结算结果返回 到Binder驱动
Step 3: The Server
process returns the result of the target method (ie the result of the addition) to the Client
process
// 1. Binder驱动根据 代理对象 沿原路 将结果返回 并通知Client进程获取返回结果
// 2. 通过代理对象 接收结果(之前被挂起的线程被唤醒)
binderproxy.transact(Stub.ADD, data, reply, 0);
reply.readException();;
result = reply.readInt();
}
}
- Summary
Below, I use a schematic diagram & flow chart to summarize the content of step 3
5. Advantages
Compared Linux
( Android
based on Linux
) other process communication methods (pipes, message queues, shared memory,
semaphores, Socket
), Binder
the advantages of the mechanism are:
6. Summary
- This article explains in detail cross-process communication model
Binder
mechanism, summarized as follows:
In particular, for the Binder driver composed from the model structure: