Java entry study notes (1)-super basic

Java-Object Oriented Programming

1. Basic concepts

【Object】:

  • Can refer to specific things, such as Shiba Inu, Husky
  • Is a concrete instance of the class

【class】:

  • Templates for instantiating objects, such as dogs

  • Abstract concept and induction of objects

    -Features: static performance, such as coat color, name

    -Behavior: dynamic, such as running, jumping, eating

2. Object-oriented programming: Use programming methods to reflect real-life classes and objects

Define the class in the program from the existing real class (Class)

Create (instantiate) a concrete object (Object) from a class

[Syntax for creating classes in Java]

public class 类名{
    
    

    //类的内容

}

[Class naming convention]:

  • Have a straightforward meaning
  • Capitalize the first letter (capitalize the first letter of each word, that is, the camel-case principle);
  • Don’t start with numbers, don’t include special characters

[Create an instance object of the class]

类名 对象名 = new 类名();
Dog dog1 = new Dog();

new: the most important sign for creating an instance object

Object naming rules: the same as the naming rules of class names, but the first letter is lowercase (the first letter of each word after it is uppercase)

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Origin blog.csdn.net/weixin_43361722/article/details/114878749