Three major DDoS protection magic weapons, allowing you to calmly deal with opponents' DDoS attacks

What is the hottest on the Internet now? Except for the regional chain, it should be the board game, but after a storm of development, malicious competition followed, and the DDoS protection capability has now become the basic threshold for board games.
You will have to pay it back sooner or later. The profitability of chess and card games will explode. Competition is definitely inevitable. DDoS attacks are also one of the most effective methods in malicious competition. In the face of endless DDoS attacks, how should chess and card game companies do DDoS protection?
Method 1: Self-built team and computer room
Self-built computer room has unparalleled advantages in convenient maintenance and quick response to emergencies, but for ordinary board game operators or companies, it is believed that they are beyond the reach. DDoS protection not only requires extremely professional security personnel, but also requires considerable time accumulation. For the chess and card games that have just become popular this year, this condition is obviously not satisfied. The self-built computer room is even more expensive and scary in terms of cost. Although the profitability of board games is quite strong, it is not wise to spend such a large amount of unnecessary expenses in the early stage.
Self-built teams and computer rooms are not without advantages. A very small number of large platforms still want to spend a lot of money to build security personnel and resources, and they also value certain irreplaceable roles of their own teams. Well-known national security vendors basically have 5 years or even more than 5 years of security experience, so game companies who want to go this long way can pay special attention.
Method 2: High-defense computer room
High-defense computer room is now one of the most popular DDoS protection methods in chess and card games, and the price is cheap, which is the most important advantage of this method. Generally, high-defense computer rooms are located in Foshan, Guangdong and other places, and the merchants are basically traditional IDCs, which are sold directly as high-defense servers. At the same time, we only need to deploy the game to the other party's server, and everything is ready, and it is no different from our own use of ordinary servers.
The most important thing about the high-defense server is the high-defense computer room. First, we need to migrate the corresponding resources to the other party's computer room. The operations such as opening the server and operating the black and white list are extremely troublesome, and the time is relatively long, and sometimes there are situations where no one can be found. . In this era when service is king, being able to find people in any situation is even more important for DDoS protection.
Method 3: High-defense CDN (cloud security)
High-defense CDN is also called cloud defense or cloud security. A considerable number of major attacks are currently defended in this way. On the one hand, it can be scheduled through the cloud, and on the other hand, it can also be operated. It's very simple. At present, there are a lot of cloud security vendors, and they all have corresponding services.
The high-defense CDN model is generally more expensive, because this model exists to resist big attacks, and some low-cost high-defense CDNs require special attention. A considerable number of high-defense CDNs from small manufacturers are actually High-defense server is not a real high-defense CDN.
DDoS protection is not easy, and chess and card game defense is even more difficult. If DDoS attacks cannot be truly solved, the fate of chess and card games is only related to the door. The author has contacted many chess and card games. There are many people in this industry who covet more, and there are more people who want to enter the pit. However, after a considerable number of people entered the pit, the game has not yet been profitable, and has been killed by DDoS, and the subsequent game users have also become competitors' users.
This article is transferred from: https://www.zhuanqq.com/News/Industry/336.html

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Origin blog.csdn.net/weixin_51110871/article/details/113253530